peridot/vendor/github.com/vbauerster/mpb/v7/container_option.go

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2022-07-07 20:11:50 +00:00
package mpb
import (
"io"
"io/ioutil"
"sync"
"time"
"github.com/vbauerster/mpb/v7/internal"
)
// ContainerOption is a func option to alter default behavior of a bar
// container. Container term refers to a Progress struct which can
// hold one or more Bars.
type ContainerOption func(*pState)
// WithWaitGroup provides means to have a single joint point. If
// *sync.WaitGroup is provided, you can safely call just p.Wait()
// without calling Wait() on provided *sync.WaitGroup. Makes sense
// when there are more than one bar to render.
func WithWaitGroup(wg *sync.WaitGroup) ContainerOption {
return func(s *pState) {
s.uwg = wg
}
}
// WithWidth sets container width. If not set it defaults to terminal
// width. A bar added to the container will inherit its width, unless
// overridden by `func BarWidth(int) BarOption`.
func WithWidth(width int) ContainerOption {
return func(s *pState) {
s.reqWidth = width
}
}
// WithRefreshRate overrides default 120ms refresh rate.
func WithRefreshRate(d time.Duration) ContainerOption {
return func(s *pState) {
s.rr = d
}
}
// WithManualRefresh disables internal auto refresh time.Ticker.
// Refresh will occur upon receive value from provided ch.
func WithManualRefresh(ch <-chan interface{}) ContainerOption {
return func(s *pState) {
s.externalRefresh = ch
}
}
// WithRenderDelay delays rendering. By default rendering starts as
// soon as bar is added, with this option it's possible to delay
// rendering process by keeping provided chan unclosed. In other words
// rendering will start as soon as provided chan is closed.
func WithRenderDelay(ch <-chan struct{}) ContainerOption {
return func(s *pState) {
s.renderDelay = ch
}
}
// WithShutdownNotifier provided chanel will be closed, after all bars
// have been rendered.
func WithShutdownNotifier(ch chan struct{}) ContainerOption {
return func(s *pState) {
s.shutdownNotifier = ch
}
}
// WithOutput overrides default os.Stdout output. Setting it to nil
// will effectively disable auto refresh rate and discard any output,
// useful if you want to disable progress bars with little overhead.
func WithOutput(w io.Writer) ContainerOption {
return func(s *pState) {
if w == nil {
s.output = ioutil.Discard
s.outputDiscarded = true
return
}
s.output = w
}
}
// WithDebugOutput sets debug output.
func WithDebugOutput(w io.Writer) ContainerOption {
if w == nil {
return nil
}
return func(s *pState) {
s.debugOut = w
}
}
// PopCompletedMode will pop and stop rendering completed bars.
func PopCompletedMode() ContainerOption {
return func(s *pState) {
s.popCompleted = true
}
}
// ContainerOptional will invoke provided option only when pick is true.
func ContainerOptional(option ContainerOption, pick bool) ContainerOption {
return ContainerOptOn(option, internal.Predicate(pick))
}
// ContainerOptOn will invoke provided option only when higher order
// predicate evaluates to true.
func ContainerOptOn(option ContainerOption, predicate func() bool) ContainerOption {
if predicate() {
return option
}
return nil
}