mirror of
https://github.com/rocky-linux/peridot.git
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164 lines
5.4 KiB
Go
164 lines
5.4 KiB
Go
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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package health provides a service that exposes server's health and it must be
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// imported to enable support for client-side health checks.
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package health
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import (
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"context"
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"sync"
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"google.golang.org/grpc/codes"
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healthgrpc "google.golang.org/grpc/health/grpc_health_v1"
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healthpb "google.golang.org/grpc/health/grpc_health_v1"
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"google.golang.org/grpc/status"
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)
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// Server implements `service Health`.
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type Server struct {
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healthgrpc.UnimplementedHealthServer
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mu sync.RWMutex
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// If shutdown is true, it's expected all serving status is NOT_SERVING, and
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// will stay in NOT_SERVING.
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shutdown bool
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// statusMap stores the serving status of the services this Server monitors.
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statusMap map[string]healthpb.HealthCheckResponse_ServingStatus
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updates map[string]map[healthgrpc.Health_WatchServer]chan healthpb.HealthCheckResponse_ServingStatus
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}
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// NewServer returns a new Server.
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func NewServer() *Server {
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return &Server{
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statusMap: map[string]healthpb.HealthCheckResponse_ServingStatus{"": healthpb.HealthCheckResponse_SERVING},
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updates: make(map[string]map[healthgrpc.Health_WatchServer]chan healthpb.HealthCheckResponse_ServingStatus),
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}
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}
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// Check implements `service Health`.
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func (s *Server) Check(ctx context.Context, in *healthpb.HealthCheckRequest) (*healthpb.HealthCheckResponse, error) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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if servingStatus, ok := s.statusMap[in.Service]; ok {
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return &healthpb.HealthCheckResponse{
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Status: servingStatus,
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}, nil
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}
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return nil, status.Error(codes.NotFound, "unknown service")
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}
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// Watch implements `service Health`.
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func (s *Server) Watch(in *healthpb.HealthCheckRequest, stream healthgrpc.Health_WatchServer) error {
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service := in.Service
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// update channel is used for getting service status updates.
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update := make(chan healthpb.HealthCheckResponse_ServingStatus, 1)
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s.mu.Lock()
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// Puts the initial status to the channel.
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if servingStatus, ok := s.statusMap[service]; ok {
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update <- servingStatus
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} else {
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update <- healthpb.HealthCheckResponse_SERVICE_UNKNOWN
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}
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// Registers the update channel to the correct place in the updates map.
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if _, ok := s.updates[service]; !ok {
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s.updates[service] = make(map[healthgrpc.Health_WatchServer]chan healthpb.HealthCheckResponse_ServingStatus)
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}
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s.updates[service][stream] = update
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defer func() {
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s.mu.Lock()
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delete(s.updates[service], stream)
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s.mu.Unlock()
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}()
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s.mu.Unlock()
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var lastSentStatus healthpb.HealthCheckResponse_ServingStatus = -1
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for {
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select {
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// Status updated. Sends the up-to-date status to the client.
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case servingStatus := <-update:
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if lastSentStatus == servingStatus {
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continue
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}
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lastSentStatus = servingStatus
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err := stream.Send(&healthpb.HealthCheckResponse{Status: servingStatus})
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if err != nil {
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return status.Error(codes.Canceled, "Stream has ended.")
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}
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// Context done. Removes the update channel from the updates map.
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case <-stream.Context().Done():
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return status.Error(codes.Canceled, "Stream has ended.")
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}
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}
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}
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// SetServingStatus is called when need to reset the serving status of a service
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// or insert a new service entry into the statusMap.
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func (s *Server) SetServingStatus(service string, servingStatus healthpb.HealthCheckResponse_ServingStatus) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.shutdown {
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logger.Infof("health: status changing for %s to %v is ignored because health service is shutdown", service, servingStatus)
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return
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}
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s.setServingStatusLocked(service, servingStatus)
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}
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func (s *Server) setServingStatusLocked(service string, servingStatus healthpb.HealthCheckResponse_ServingStatus) {
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s.statusMap[service] = servingStatus
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for _, update := range s.updates[service] {
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// Clears previous updates, that are not sent to the client, from the channel.
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// This can happen if the client is not reading and the server gets flow control limited.
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select {
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case <-update:
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default:
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}
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// Puts the most recent update to the channel.
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update <- servingStatus
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}
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}
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// Shutdown sets all serving status to NOT_SERVING, and configures the server to
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// ignore all future status changes.
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//
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// This changes serving status for all services. To set status for a particular
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// services, call SetServingStatus().
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func (s *Server) Shutdown() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.shutdown = true
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for service := range s.statusMap {
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s.setServingStatusLocked(service, healthpb.HealthCheckResponse_NOT_SERVING)
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}
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}
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// Resume sets all serving status to SERVING, and configures the server to
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// accept all future status changes.
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//
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// This changes serving status for all services. To set status for a particular
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// services, call SetServingStatus().
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func (s *Server) Resume() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.shutdown = false
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for service := range s.statusMap {
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s.setServingStatusLocked(service, healthpb.HealthCheckResponse_SERVING)
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}
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}
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