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231 lines
11 KiB
Go
231 lines
11 KiB
Go
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// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package internal
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import (
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"context"
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"time"
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)
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type (
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// WorkerOptions is used to configure a worker instance.
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// The current timeout resolution implementation is in seconds and uses math.Ceil(d.Seconds()) as the duration. But is
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// subjected to change in the future.
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WorkerOptions struct {
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// Optional: To set the maximum concurrent activity executions this worker can have.
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// The zero value of this uses the default value.
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// default: defaultMaxConcurrentActivityExecutionSize(1k)
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MaxConcurrentActivityExecutionSize int
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// Optional: Sets the rate limiting on number of activities that can be executed per second per
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// worker. This can be used to limit resources used by the worker.
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// Notice that the number is represented in float, so that you can set it to less than
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// 1 if needed. For example, set the number to 0.1 means you want your activity to be executed
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// once for every 10 seconds. This can be used to protect down stream services from flooding.
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// The zero value of this uses the default value
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// default: 100k
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WorkerActivitiesPerSecond float64
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// Optional: To set the maximum concurrent local activity executions this worker can have.
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// The zero value of this uses the default value.
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// default: 1k
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MaxConcurrentLocalActivityExecutionSize int
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// Optional: Sets the rate limiting on number of local activities that can be executed per second per
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// worker. This can be used to limit resources used by the worker.
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// Notice that the number is represented in float, so that you can set it to less than
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// 1 if needed. For example, set the number to 0.1 means you want your local activity to be executed
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// once for every 10 seconds. This can be used to protect down stream services from flooding.
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// The zero value of this uses the default value
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// default: 100k
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WorkerLocalActivitiesPerSecond float64
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// Optional: Sets the rate limiting on number of activities that can be executed per second.
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// This is managed by the server and controls activities per second for your entire taskqueue
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// whereas WorkerActivityTasksPerSecond controls activities only per worker.
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// Notice that the number is represented in float, so that you can set it to less than
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// 1 if needed. For example, set the number to 0.1 means you want your activity to be executed
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// once for every 10 seconds. This can be used to protect down stream services from flooding.
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// The zero value of this uses the default value.
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// default: 100k
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TaskQueueActivitiesPerSecond float64
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// Optional: Sets the maximum number of goroutines that will concurrently poll the
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// temporal-server to retrieve activity tasks. Changing this value will affect the
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// rate at which the worker is able to consume tasks from a task queue.
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// default: 2
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MaxConcurrentActivityTaskPollers int
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// Optional: To set the maximum concurrent workflow task executions this worker can have.
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// The zero value of this uses the default value.
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// default: defaultMaxConcurrentTaskExecutionSize(1k)
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MaxConcurrentWorkflowTaskExecutionSize int
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// Optional: Sets the maximum number of goroutines that will concurrently poll the
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// temporal-server to retrieve workflow tasks. Changing this value will affect the
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// rate at which the worker is able to consume tasks from a task queue.
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// default: 2
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MaxConcurrentWorkflowTaskPollers int
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// Optional: Enable logging in replay.
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// In the workflow code you can use workflow.GetLogger(ctx) to write logs. By default, the logger will skip log
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// entry during replay mode so you won't see duplicate logs. This option will enable the logging in replay mode.
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// This is only useful for debugging purpose.
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// default: false
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EnableLoggingInReplay bool
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// Optional: Disable sticky execution.
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// Sticky Execution is to run the workflow tasks for one workflow execution on same worker host. This is an
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// optimization for workflow execution. When sticky execution is enabled, worker keeps the workflow state in
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// memory. New workflow task contains the new history events will be dispatched to the same worker. If this
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// worker crashes, the sticky workflow task will timeout after StickyScheduleToStartTimeout, and temporal server
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// will clear the stickiness for that workflow execution and automatically reschedule a new workflow task that
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// is available for any worker to pick up and resume the progress.
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// default: false
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//
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// Deprecated: DisableStickyExecution harms performance. It will be removed soon. See SetStickyWorkflowCacheSize
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// instead.
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DisableStickyExecution bool
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// Optional: Sticky schedule to start timeout.
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// The resolution is seconds. See details about StickyExecution on the comments for DisableStickyExecution.
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// default: 5s
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StickyScheduleToStartTimeout time.Duration
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// Optional: sets root context for all activities. The context can be used to pass external dependencies
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// like DB connections to activity functions.
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// Note that this method of passing dependencies is not recommended anymore.
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// Instead, use a structure with fields that contain dependencies and activities
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// as the structure member functions. Then pass all the dependencies on the structure initialization.
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BackgroundActivityContext context.Context
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// Optional: Sets how workflow worker deals with non-deterministic history events
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// (presumably arising from non-deterministic workflow definitions or non-backward compatible workflow
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// definition changes) and other panics raised from workflow code.
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// default: BlockWorkflow, which just logs error but doesn't fail workflow.
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WorkflowPanicPolicy WorkflowPanicPolicy
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// Optional: worker graceful stop timeout
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// default: 0s
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WorkerStopTimeout time.Duration
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// Optional: Enable running session workers.
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// Session workers is for activities within a session.
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// Enable this option to allow worker to process sessions.
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// default: false
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EnableSessionWorker bool
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// Uncomment this option when we support automatic restablish failed sessions.
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// Optional: The identifier of the resource consumed by sessions.
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// It's the user's responsibility to ensure there's only one worker using this resourceID.
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// For now, if user doesn't specify one, a new uuid will be used as the resourceID.
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// SessionResourceID string
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// Optional: Sets the maximum number of concurrently running sessions the resource support.
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// default: 1000
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MaxConcurrentSessionExecutionSize int
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// Optional: If set to true, a workflow worker is not started for this
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// worker and workflows cannot be registered with this worker. Use this if
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// you only want your worker to execute activities.
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// default: false
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DisableWorkflowWorker bool
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// Optional: If set to true worker would only handle workflow tasks and local activities.
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// Non-local activities will not be executed by this worker.
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// default: false
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LocalActivityWorkerOnly bool
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// Optional: If set overwrites the client level Identify value.
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// default: client identity
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Identity string
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// Optional: If set defines maximum amount of time that workflow task will be allowed to run. Defaults to 1 sec.
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DeadlockDetectionTimeout time.Duration
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// Optional: The maximum amount of time between sending each pending heartbeat to the server. Regardless of
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// heartbeat timeout, no pending heartbeat will wait longer than this amount of time to send.
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// default: 60 seconds
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MaxHeartbeatThrottleInterval time.Duration
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// Optional: The default amount of time between sending each pending heartbeat to the server. This is used if the
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// ActivityOptions do not provide a HeartbeatTimeout. Otherwise, the interval becomes a value a bit smaller than the
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// given HeartbeatTimeout.
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// default: 30 seconds
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DefaultHeartbeatThrottleInterval time.Duration
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// Interceptors to apply to the worker. Earlier interceptors wrap later
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// interceptors.
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//
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// When worker interceptors are here and in client options, the ones in
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// client options wrap the ones here. The same interceptor should not be set
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// here and in client options.
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Interceptors []WorkerInterceptor
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}
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)
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// WorkflowPanicPolicy is used for configuring how worker deals with workflow
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// code panicking which includes non backwards compatible changes to the workflow code without appropriate
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// versioning (see workflow.GetVersion).
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// The default behavior is to block workflow execution until the problem is fixed.
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type WorkflowPanicPolicy int
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const (
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// BlockWorkflow is the default policy for handling workflow panics and detected non-determinism.
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// This option causes workflow to get stuck in the workflow task retry loop.
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// It is expected that after the problem is discovered and fixed the workflows are going to continue
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// without any additional manual intervention.
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BlockWorkflow WorkflowPanicPolicy = iota
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// FailWorkflow immediately fails workflow execution if workflow code throws panic or detects non-determinism.
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// This feature is convenient during development.
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// WARNING: enabling this in production can cause all open workflows to fail on a single bug or bad deployment.
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FailWorkflow
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)
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// ReplayNamespace is namespace for replay because startEvent doesn't contain it
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const ReplayNamespace = "ReplayNamespace"
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// IsReplayNamespace checks if the namespace is from replay
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func IsReplayNamespace(dn string) bool {
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return ReplayNamespace == dn
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}
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// NewWorker creates an instance of worker for managing workflow and activity executions.
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// client - client created with client.NewClient().
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// taskQueue - is the task queue name you use to identify your client worker, also
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// identifies group of workflow and activity implementations that are hosted by a single worker process.
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// options - configure any worker specific options.
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func NewWorker(
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client Client,
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taskQueue string,
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options WorkerOptions,
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) *AggregatedWorker {
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workflowClient, ok := client.(*WorkflowClient)
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if !ok {
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panic("Client must be created with client.NewClient()")
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}
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return NewAggregatedWorker(workflowClient, taskQueue, options)
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}
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