mirror of
https://github.com/rocky-linux/peridot.git
synced 2024-11-30 16:46:27 +00:00
180 lines
7.4 KiB
Go
180 lines
7.4 KiB
Go
|
// The MIT License
|
||
|
//
|
||
|
// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
|
||
|
//
|
||
|
// Copyright (c) 2020 Uber Technologies, Inc.
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to deal
|
||
|
// in the Software without restriction, including without limitation the rights
|
||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
// copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included in
|
||
|
// all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
// THE SOFTWARE.
|
||
|
|
||
|
package workflow
|
||
|
|
||
|
import (
|
||
|
"time"
|
||
|
|
||
|
"go.temporal.io/sdk/internal"
|
||
|
)
|
||
|
|
||
|
type (
|
||
|
|
||
|
// Channel must be used instead of native go channel by workflow code.
|
||
|
// Use workflow.NewChannel(ctx) method to create Channel instance.
|
||
|
// Channel extends both ReadChanel and SendChannel. Prefer to use one of these interfaces
|
||
|
// to share Channel with consumers or producers.
|
||
|
Channel = internal.Channel
|
||
|
|
||
|
// ReceiveChannel is a read only view of the Channel
|
||
|
ReceiveChannel = internal.ReceiveChannel
|
||
|
|
||
|
// SendChannel is a write only view of the Channel
|
||
|
SendChannel = internal.SendChannel
|
||
|
|
||
|
// Selector must be used instead of native go select by workflow code.
|
||
|
// Use workflow.NewSelector(ctx) method to create a Selector instance.
|
||
|
Selector = internal.Selector
|
||
|
|
||
|
// Future represents the result of an asynchronous computation.
|
||
|
Future = internal.Future
|
||
|
|
||
|
// Settable is used to set value or error on a future.
|
||
|
// See more: workflow.NewFuture(ctx).
|
||
|
Settable = internal.Settable
|
||
|
|
||
|
// WaitGroup is used to wait for a collection of
|
||
|
// coroutines to finish
|
||
|
WaitGroup = internal.WaitGroup
|
||
|
)
|
||
|
|
||
|
// Await blocks the calling thread until condition() returns true.
|
||
|
// Do not mutate values or trigger side effects inside condition.
|
||
|
// Returns CanceledError if the ctx is canceled.
|
||
|
// The following code is going to block until the captured count
|
||
|
// variable is set to 5:
|
||
|
// workflow.Await(ctx, func() bool {
|
||
|
// return count == 5
|
||
|
// })
|
||
|
//
|
||
|
// The trigger is evaluated on every workflow state transition.
|
||
|
// Note that conditions that wait for time can be error-prone as nothing might cause evaluation.
|
||
|
// For example:
|
||
|
// workflow.Await(ctx, func() bool {
|
||
|
// return workflow.Now() > someTime
|
||
|
// })
|
||
|
// might never return true unless some other event like Signal or activity completion would force the condition evaluation.
|
||
|
// For a time-based wait use workflow.AwaitWithTimeout function.
|
||
|
func Await(ctx Context, condition func() bool) error {
|
||
|
return internal.Await(ctx, condition)
|
||
|
}
|
||
|
|
||
|
// AwaitWithTimeout blocks the calling thread until condition() returns true
|
||
|
// or blocking time exceeds the passed timeout value
|
||
|
// Returns ok equals to false if timed out and err equals to
|
||
|
// CanceledError if the ctx is canceled.
|
||
|
// The following code is going to block until the captured count
|
||
|
// variable is set to 5 or one hour passes.
|
||
|
//
|
||
|
// workflow.AwaitWithTimeout(ctx, time.Hour, func() bool {
|
||
|
// return count == 5
|
||
|
// })
|
||
|
func AwaitWithTimeout(ctx Context, timeout time.Duration, condition func() bool) (ok bool, err error) {
|
||
|
return internal.AwaitWithTimeout(ctx, timeout, condition)
|
||
|
}
|
||
|
|
||
|
// NewChannel create new Channel instance
|
||
|
func NewChannel(ctx Context) Channel {
|
||
|
return internal.NewChannel(ctx)
|
||
|
}
|
||
|
|
||
|
// NewNamedChannel create new Channel instance with a given human readable name.
|
||
|
// Name appears in stack traces that are blocked on this channel.
|
||
|
func NewNamedChannel(ctx Context, name string) Channel {
|
||
|
return internal.NewNamedChannel(ctx, name)
|
||
|
}
|
||
|
|
||
|
// NewBufferedChannel create new buffered Channel instance
|
||
|
func NewBufferedChannel(ctx Context, size int) Channel {
|
||
|
return internal.NewBufferedChannel(ctx, size)
|
||
|
}
|
||
|
|
||
|
// NewNamedBufferedChannel create new BufferedChannel instance with a given human readable name.
|
||
|
// Name appears in stack traces that are blocked on this Channel.
|
||
|
func NewNamedBufferedChannel(ctx Context, name string, size int) Channel {
|
||
|
return internal.NewNamedBufferedChannel(ctx, name, size)
|
||
|
}
|
||
|
|
||
|
// NewSelector creates a new Selector instance.
|
||
|
func NewSelector(ctx Context) Selector {
|
||
|
return internal.NewSelector(ctx)
|
||
|
}
|
||
|
|
||
|
// NewNamedSelector creates a new Selector instance with a given human readable name.
|
||
|
// Name appears in stack traces that are blocked on this Selector.
|
||
|
func NewNamedSelector(ctx Context, name string) Selector {
|
||
|
return internal.NewNamedSelector(ctx, name)
|
||
|
}
|
||
|
|
||
|
// NewWaitGroup creates a new WaitGroup instance.
|
||
|
func NewWaitGroup(ctx Context) WaitGroup {
|
||
|
return internal.NewWaitGroup(ctx)
|
||
|
}
|
||
|
|
||
|
// Go creates a new coroutine. It has similar semantic to goroutine in a context of the workflow.
|
||
|
func Go(ctx Context, f func(ctx Context)) {
|
||
|
internal.Go(ctx, f)
|
||
|
}
|
||
|
|
||
|
// GoNamed creates a new coroutine with a given human readable name.
|
||
|
// It has similar semantic to goroutine in a context of the workflow.
|
||
|
// Name appears in stack traces that include this coroutine.
|
||
|
func GoNamed(ctx Context, name string, f func(ctx Context)) {
|
||
|
internal.GoNamed(ctx, name, f)
|
||
|
}
|
||
|
|
||
|
// NewFuture creates a new future as well as associated Settable that is used to set its value.
|
||
|
func NewFuture(ctx Context) (Future, Settable) {
|
||
|
return internal.NewFuture(ctx)
|
||
|
}
|
||
|
|
||
|
// Now returns the current time when the workflow task is started or replayed.
|
||
|
// The workflow needs to use this Now() to get the wall clock time instead of the Go lang library one.
|
||
|
func Now(ctx Context) time.Time {
|
||
|
return internal.Now(ctx)
|
||
|
}
|
||
|
|
||
|
// NewTimer returns immediately and the future becomes ready after the specified duration d. The workflow needs to use
|
||
|
// this NewTimer() to get the timer instead of the Go lang library one(timer.NewTimer()). You can cancel the pending
|
||
|
// timer by cancel the Context (using context from workflow.WithCancel(ctx)) and that will cancel the timer. After timer
|
||
|
// is canceled, the returned Future become ready, and Future.Get() will return *CanceledError.
|
||
|
// The current timer resolution implementation is in seconds and uses math.Ceil(d.Seconds()) as the duration. But is
|
||
|
// subjected to change in the future.
|
||
|
func NewTimer(ctx Context, d time.Duration) Future {
|
||
|
return internal.NewTimer(ctx, d)
|
||
|
}
|
||
|
|
||
|
// Sleep pauses the current workflow for at least the duration d. A negative or zero duration causes Sleep to return
|
||
|
// immediately. Workflow code needs to use this Sleep() to sleep instead of the Go lang library one(timer.Sleep()).
|
||
|
// You can cancel the pending sleep by cancel the Context (using context from workflow.WithCancel(ctx)).
|
||
|
// Sleep() returns nil if the duration d is passed, or it returns *CanceledError if the ctx is canceled. There are 2
|
||
|
// reasons the ctx could be canceled: 1) your workflow code cancel the ctx (with workflow.WithCancel(ctx));
|
||
|
// 2) your workflow itself is canceled by external request.
|
||
|
// The current timer resolution implementation is in seconds and uses math.Ceil(d.Seconds()) as the duration. But is
|
||
|
// subjected to change in the future.
|
||
|
func Sleep(ctx Context, d time.Duration) (err error) {
|
||
|
return internal.Sleep(ctx, d)
|
||
|
}
|