mirror of
https://github.com/rocky-linux/peridot.git
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78 lines
2.3 KiB
Go
78 lines
2.3 KiB
Go
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// @generated Code generated by gen-atomicwrapper.
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// Copyright (c) 2020-2023 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package atomic
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import (
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"encoding/json"
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"math"
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)
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// Float32 is an atomic type-safe wrapper for float32 values.
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type Float32 struct {
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_ nocmp // disallow non-atomic comparison
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v Uint32
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}
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var _zeroFloat32 float32
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// NewFloat32 creates a new Float32.
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func NewFloat32(val float32) *Float32 {
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x := &Float32{}
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if val != _zeroFloat32 {
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x.Store(val)
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}
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return x
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}
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// Load atomically loads the wrapped float32.
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func (x *Float32) Load() float32 {
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return math.Float32frombits(x.v.Load())
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}
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// Store atomically stores the passed float32.
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func (x *Float32) Store(val float32) {
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x.v.Store(math.Float32bits(val))
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}
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// Swap atomically stores the given float32 and returns the old
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// value.
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func (x *Float32) Swap(val float32) (old float32) {
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return math.Float32frombits(x.v.Swap(math.Float32bits(val)))
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}
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// MarshalJSON encodes the wrapped float32 into JSON.
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func (x *Float32) MarshalJSON() ([]byte, error) {
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return json.Marshal(x.Load())
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}
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// UnmarshalJSON decodes a float32 from JSON.
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func (x *Float32) UnmarshalJSON(b []byte) error {
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var v float32
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if err := json.Unmarshal(b, &v); err != nil {
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return err
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}
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x.Store(v)
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return nil
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}
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