/* * peridot/proto/v1/batch.proto * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * API version: version not set */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package peridotopenapi import ( "encoding/json" ) // BuildServiceSubmitBuildBatchBody struct for BuildServiceSubmitBuildBatchBody type BuildServiceSubmitBuildBatchBody struct { Builds *[]V1SubmitBuildRequest `json:"builds,omitempty"` } // NewBuildServiceSubmitBuildBatchBody instantiates a new BuildServiceSubmitBuildBatchBody object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewBuildServiceSubmitBuildBatchBody() *BuildServiceSubmitBuildBatchBody { this := BuildServiceSubmitBuildBatchBody{} return &this } // NewBuildServiceSubmitBuildBatchBodyWithDefaults instantiates a new BuildServiceSubmitBuildBatchBody object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewBuildServiceSubmitBuildBatchBodyWithDefaults() *BuildServiceSubmitBuildBatchBody { this := BuildServiceSubmitBuildBatchBody{} return &this } // GetBuilds returns the Builds field value if set, zero value otherwise. func (o *BuildServiceSubmitBuildBatchBody) GetBuilds() []V1SubmitBuildRequest { if o == nil || o.Builds == nil { var ret []V1SubmitBuildRequest return ret } return *o.Builds } // GetBuildsOk returns a tuple with the Builds field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *BuildServiceSubmitBuildBatchBody) GetBuildsOk() (*[]V1SubmitBuildRequest, bool) { if o == nil || o.Builds == nil { return nil, false } return o.Builds, true } // HasBuilds returns a boolean if a field has been set. func (o *BuildServiceSubmitBuildBatchBody) HasBuilds() bool { if o != nil && o.Builds != nil { return true } return false } // SetBuilds gets a reference to the given []V1SubmitBuildRequest and assigns it to the Builds field. func (o *BuildServiceSubmitBuildBatchBody) SetBuilds(v []V1SubmitBuildRequest) { o.Builds = &v } func (o BuildServiceSubmitBuildBatchBody) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Builds != nil { toSerialize["builds"] = o.Builds } return json.Marshal(toSerialize) } type NullableBuildServiceSubmitBuildBatchBody struct { value *BuildServiceSubmitBuildBatchBody isSet bool } func (v NullableBuildServiceSubmitBuildBatchBody) Get() *BuildServiceSubmitBuildBatchBody { return v.value } func (v *NullableBuildServiceSubmitBuildBatchBody) Set(val *BuildServiceSubmitBuildBatchBody) { v.value = val v.isSet = true } func (v NullableBuildServiceSubmitBuildBatchBody) IsSet() bool { return v.isSet } func (v *NullableBuildServiceSubmitBuildBatchBody) Unset() { v.value = nil v.isSet = false } func NewNullableBuildServiceSubmitBuildBatchBody(val *BuildServiceSubmitBuildBatchBody) *NullableBuildServiceSubmitBuildBatchBody { return &NullableBuildServiceSubmitBuildBatchBody{value: val, isSet: true} } func (v NullableBuildServiceSubmitBuildBatchBody) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableBuildServiceSubmitBuildBatchBody) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }