/* * peridot/proto/v1/batch.proto * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * API version: version not set */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package peridotopenapi import ( "encoding/json" ) // V1ListBuildsResponse struct for V1ListBuildsResponse type V1ListBuildsResponse struct { Builds *[]V1Build `json:"builds,omitempty"` Total *string `json:"total,omitempty"` Size *int32 `json:"size,omitempty"` Page *int32 `json:"page,omitempty"` } // NewV1ListBuildsResponse instantiates a new V1ListBuildsResponse object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewV1ListBuildsResponse() *V1ListBuildsResponse { this := V1ListBuildsResponse{} return &this } // NewV1ListBuildsResponseWithDefaults instantiates a new V1ListBuildsResponse object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewV1ListBuildsResponseWithDefaults() *V1ListBuildsResponse { this := V1ListBuildsResponse{} return &this } // GetBuilds returns the Builds field value if set, zero value otherwise. func (o *V1ListBuildsResponse) GetBuilds() []V1Build { if o == nil || o.Builds == nil { var ret []V1Build return ret } return *o.Builds } // GetBuildsOk returns a tuple with the Builds field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1ListBuildsResponse) GetBuildsOk() (*[]V1Build, bool) { if o == nil || o.Builds == nil { return nil, false } return o.Builds, true } // HasBuilds returns a boolean if a field has been set. func (o *V1ListBuildsResponse) HasBuilds() bool { if o != nil && o.Builds != nil { return true } return false } // SetBuilds gets a reference to the given []V1Build and assigns it to the Builds field. func (o *V1ListBuildsResponse) SetBuilds(v []V1Build) { o.Builds = &v } // GetTotal returns the Total field value if set, zero value otherwise. func (o *V1ListBuildsResponse) GetTotal() string { if o == nil || o.Total == nil { var ret string return ret } return *o.Total } // GetTotalOk returns a tuple with the Total field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1ListBuildsResponse) GetTotalOk() (*string, bool) { if o == nil || o.Total == nil { return nil, false } return o.Total, true } // HasTotal returns a boolean if a field has been set. func (o *V1ListBuildsResponse) HasTotal() bool { if o != nil && o.Total != nil { return true } return false } // SetTotal gets a reference to the given string and assigns it to the Total field. func (o *V1ListBuildsResponse) SetTotal(v string) { o.Total = &v } // GetSize returns the Size field value if set, zero value otherwise. func (o *V1ListBuildsResponse) GetSize() int32 { if o == nil || o.Size == nil { var ret int32 return ret } return *o.Size } // GetSizeOk returns a tuple with the Size field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1ListBuildsResponse) GetSizeOk() (*int32, bool) { if o == nil || o.Size == nil { return nil, false } return o.Size, true } // HasSize returns a boolean if a field has been set. func (o *V1ListBuildsResponse) HasSize() bool { if o != nil && o.Size != nil { return true } return false } // SetSize gets a reference to the given int32 and assigns it to the Size field. func (o *V1ListBuildsResponse) SetSize(v int32) { o.Size = &v } // GetPage returns the Page field value if set, zero value otherwise. func (o *V1ListBuildsResponse) GetPage() int32 { if o == nil || o.Page == nil { var ret int32 return ret } return *o.Page } // GetPageOk returns a tuple with the Page field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1ListBuildsResponse) GetPageOk() (*int32, bool) { if o == nil || o.Page == nil { return nil, false } return o.Page, true } // HasPage returns a boolean if a field has been set. func (o *V1ListBuildsResponse) HasPage() bool { if o != nil && o.Page != nil { return true } return false } // SetPage gets a reference to the given int32 and assigns it to the Page field. func (o *V1ListBuildsResponse) SetPage(v int32) { o.Page = &v } func (o V1ListBuildsResponse) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Builds != nil { toSerialize["builds"] = o.Builds } if o.Total != nil { toSerialize["total"] = o.Total } if o.Size != nil { toSerialize["size"] = o.Size } if o.Page != nil { toSerialize["page"] = o.Page } return json.Marshal(toSerialize) } type NullableV1ListBuildsResponse struct { value *V1ListBuildsResponse isSet bool } func (v NullableV1ListBuildsResponse) Get() *V1ListBuildsResponse { return v.value } func (v *NullableV1ListBuildsResponse) Set(val *V1ListBuildsResponse) { v.value = val v.isSet = true } func (v NullableV1ListBuildsResponse) IsSet() bool { return v.isSet } func (v *NullableV1ListBuildsResponse) Unset() { v.value = nil v.isSet = false } func NewNullableV1ListBuildsResponse(val *V1ListBuildsResponse) *NullableV1ListBuildsResponse { return &NullableV1ListBuildsResponse{value: val, isSet: true} } func (v NullableV1ListBuildsResponse) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableV1ListBuildsResponse) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }