// The MIT License // // Copyright (c) 2020 Temporal Technologies Inc. All rights reserved. // // Copyright (c) 2020 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. package internal import ( "fmt" "sync" "time" enumspb "go.temporal.io/api/enums/v1" ) // Context is a clone of context.Context with Done() returning Channel instead // of native channel. // A Context carries a deadline, a cancellation signal, and other values across // API boundaries. // // Context's methods may be called by multiple goroutines simultaneously. type Context interface { // Deadline returns the time when work done on behalf of this context // should be canceled. Deadline returns ok==false when no deadline is // set. Successive calls to Deadline return the same results. Deadline() (deadline time.Time, ok bool) // Done returns a channel that's closed when work done on behalf of this // context should be canceled. Done may return nil if this context can // never be canceled. Successive calls to Done return the same value. // // WithCancel arranges for Done to be closed when cancel is called; // WithDeadline arranges for Done to be closed when the deadline // expires; WithTimeout arranges for Done to be closed when the timeout // elapses. // // Done is provided for use in select statements: // // // Stream generates values with DoSomething and sends them to out // // until DoSomething returns an error or ctx.Done is closed. // func Stream(ctx Context, out Channel) (err error) { // for { // v, err := DoSomething(ctx) // if err != nil { // return err // } // s := NewSelector(ctx) // s.AddReceive(ctx.Done(), func(v interface{}) { err = ctx.Err() }) // s.AddReceive(v, func(v interface{}, more bool) { out.Send(ctx, v) }) // s.Select(ctx) // if err != nil { // return err // } // } // } // // See http://blog.golang.org/pipelines for more examples of how to use // a Done channel for cancellation. Done() Channel // Err returns a non-nil error value after Done is closed. Err returns // Canceled if the context was canceled or DeadlineExceeded if the // context's deadline passed. No other values for Err are defined. // After Done is closed, successive calls to Err return the same value. Err() error // Value returns the value associated with this context for key, or nil // if no value is associated with key. Successive calls to Value with // the same key returns the same result. // // Use context values only for request-scoped data that transits // processes and API boundaries, not for passing optional parameters to // functions. // // A key identifies a specific value in a Context. Functions that wish // to store values in Context typically allocate a key in a global // variable then use that key as the argument to context.WithValue and // Context.Value. A key can be any type that supports equality; // packages should define keys as an unexported type to avoid // collisions. // // Packages that define a Context key should provide type-safe accessors // for the values stores using that key: // // // Package user defines a User type that's stored in Contexts. // package user // // import "context" // // // User is the type of value stored in the Contexts. // type User struct {...} // // // key is an unexported type for keys defined in this package. // // This prevents collisions with keys defined in other packages. // type key int // // // userKey is the key for user.User values in Contexts. It is // // unexported; clients use user.NewContext and user.FromContext // // instead of using this key directly. // var userKey key = 0 // // // NewContext returns a new Context that carries value u. // func NewContext(ctx context.Context, u *User) context.Context { // return context.WithValue(ctx, userKey, u) // } // // // FromContext returns the User value stored in ctx, if any. // func FromContext(ctx context.Context) (*User, bool) { // u, ok := ctx.Value(userKey).(*User) // return u, ok // } Value(key interface{}) interface{} } // An emptyCtx is never canceled, has no values, and has no deadline. It is not // struct{}, since vars of this type must have distinct addresses. type emptyCtx int func (*emptyCtx) Deadline() (deadline time.Time, ok bool) { return } func (*emptyCtx) Done() Channel { return nil } func (*emptyCtx) Err() error { return nil } func (*emptyCtx) Value(_ interface{}) interface{} { return nil } func (e *emptyCtx) String() string { switch e { case background: return "context.Background" case todo: return "context.TODO" } return "unknown empty Context" } var ( background = new(emptyCtx) todo = new(emptyCtx) ) // Background returns a non-nil, empty Context. It is never canceled, has no // values, and has no deadline func Background() Context { return background } // ErrCanceled is the error returned by Context.Err when the context is canceled. var ErrCanceled = NewCanceledError() // ErrDeadlineExceeded is the error returned by Context.Err when the context's // deadline passes. var ErrDeadlineExceeded = NewTimeoutError("deadline exceeded", enumspb.TIMEOUT_TYPE_SCHEDULE_TO_CLOSE, nil) // A CancelFunc tells an operation to abandon its work. // A CancelFunc does not wait for the work to stop. // After the first call, subsequent calls to a CancelFunc do nothing. type CancelFunc func() // WithCancel returns a copy of parent with a new Done channel. The returned // context's Done channel is closed when the returned cancel function is called // or when the parent context's Done channel is closed, whichever happens first. // // Canceling this context releases resources associated with it, so code should // call cancel as soon as the operations running in this Context complete. func WithCancel(parent Context) (ctx Context, cancel CancelFunc) { c := newCancelCtx(parent) propagateCancel(parent, c) return c, func() { c.cancel(true, ErrCanceled) } } // NewDisconnectedContext returns a new context that won't propagate parent's cancellation to the new child context. // One common use case is to do cleanup work after workflow is canceled. // err := workflow.ExecuteActivity(ctx, ActivityFoo).Get(ctx, &activityFooResult) // if err != nil && temporal.IsCanceledError(ctx.Err()) { // // activity failed, and workflow context is canceled // disconnectedCtx, _ := workflow.newDisconnectedContext(ctx); // workflow.ExecuteActivity(disconnectedCtx, handleCancellationActivity).Get(disconnectedCtx, nil) // return err // workflow return CanceledError // } func NewDisconnectedContext(parent Context) (ctx Context, cancel CancelFunc) { c := newCancelCtx(parent) return c, func() { c.cancel(true, ErrCanceled) } } // newCancelCtx returns an initialized cancelCtx. func newCancelCtx(parent Context) *cancelCtx { return &cancelCtx{ Context: parent, done: NewNamedChannel(parent, "cancelCtx-done-channel"), } } // propagateCancel arranges for child to be canceled when parent is. func propagateCancel(parent Context, child canceler) { if parent.Done() == nil { return // parent is never canceled } if p, ok := parentCancelCtx(parent); ok { if parentErr := p.Err(); parentErr != nil { // parent has already been canceled child.cancel(false, parentErr) } else { p.childrenLock.Lock() if p.children == nil { p.children = make(map[canceler]bool) } p.children[child] = true p.childrenLock.Unlock() } } else { go func() { s := NewSelector(parent) s.AddReceive(parent.Done(), func(c ReceiveChannel, more bool) { child.cancel(false, parent.Err()) }) s.AddReceive(child.Done(), func(c ReceiveChannel, more bool) {}) s.Select(parent) }() } } // parentCancelCtx follows a chain of parent references until it finds a // *cancelCtx. This function understands how each of the concrete types in this // package represents its parent. func parentCancelCtx(parent Context) (*cancelCtx, bool) { for { switch c := parent.(type) { case *cancelCtx: return c, true // TODO: Uncomment once timer story is implemented //case *timerCtx: // return c.cancelCtx, true case *valueCtx: parent = c.Context default: return nil, false } } } // removeChild removes a context from its parent. func removeChild(parent Context, child canceler) { p, ok := parentCancelCtx(parent) if !ok { return } p.childrenLock.Lock() if p.children != nil { delete(p.children, child) } p.childrenLock.Unlock() } // A canceler is a context type that can be canceled directly. The // implementations are *cancelCtx and *timerCtx. type canceler interface { cancel(removeFromParent bool, err error) Done() Channel } // A cancelCtx can be canceled. When canceled, it also cancels any children // that implement canceler. type cancelCtx struct { Context done Channel // closed by the first cancel call. children map[canceler]bool // set to nil by the first cancel call childrenLock sync.Mutex err error // set to non-nil by the first cancel call errLock sync.RWMutex } func (c *cancelCtx) Done() Channel { return c.done } func (c *cancelCtx) Err() error { c.errLock.RLock() defer c.errLock.RUnlock() return c.err } func (c *cancelCtx) String() string { return fmt.Sprintf("%v.WithCancel", c.Context) } // cancel closes c.done, cancels each of c's children, and, if // removeFromParent is true, removes c from its parent's children. func (c *cancelCtx) cancel(removeFromParent bool, err error) { if err == nil { panic("context: internal error: missing cancel error") } // This can be called from separate goroutines concurrently, so we use the // presence of the error under lock to prevent duplicate calls c.errLock.Lock() alreadyCancelled := c.err != nil if !alreadyCancelled { c.err = err } c.errLock.Unlock() if alreadyCancelled { return } c.done.Close() c.childrenLock.Lock() children := c.children c.children = nil c.childrenLock.Unlock() for child := range children { // NOTE: acquiring the child's lock while holding parent's lock. child.cancel(false, err) } if removeFromParent { removeChild(c.Context, c) } } // Commented out until workflow time API is exposed. // WithDeadline returns a copy of the parent context with the deadline adjusted // to be no later than d. If the parent's deadline is already earlier than d, // WithDeadline(parent, d) is semantically equivalent to parent. The returned // context's Done channel is closed when the deadline expires, when the returned // cancel function is called, or when the parent context's Done channel is // closed, whichever happens first. // // Canceling this context releases resources associated with it, so code should // call cancel as soon as the operations running in this Context complete. //func WithDeadline(parent Context, deadline time.Time) (Context, CancelFunc) { // if cur, ok := parent.Deadline(); ok && cur.Before(deadline) { // // The current deadline is already sooner than the new one. // return WithCancel(parent) // } // c := &timerCtx{ // cancelCtx: newCancelCtx(parent), // deadline: deadline, // } // propagateCancel(parent, c) // d := deadline.Sub(time.Now()) // if d <= 0 { // c.cancel(true, DeadlineExceeded) // deadline has already passed // return c, func() { c.cancel(true, Canceled) } // } // if c.err == nil { // c.timer = time.AfterFunc(d, func() { // c.cancel(true, DeadlineExceeded) // }) // } // return c, func() { c.cancel(true, Canceled) } //} // //// A timerCtx carries a timer and a deadline. It embeds a cancelCtx to //// implement Done and Err. It implements cancel by stopping its timer then //// delegating to cancelCtx.cancel. //type timerCtx struct { // *cancelCtx // timer *time.Timer // Under cancelCtx.mu. // // deadline time.Time //} // //func (c *timerCtx) Deadline() (deadline time.Time, ok bool) { // return c.deadline, true //} // //func (c *timerCtx) String() string { // return fmt.Sprintf("%v.WithDeadline(%s [%s])", c.cancelCtx.Context, c.deadline, c.deadline.Sub(time.Now())) //} // //func (c *timerCtx) cancel(removeFromParent bool, err error) { // c.cancelCtx.cancel(false, err) // if removeFromParent { // // Remove this timerCtx from its parent cancelCtx's children. // removeChild(c.cancelCtx.Context, c) // } // if c.timer != nil { // c.timer.Stop() // c.timer = nil // } //} // // WithTimeout returns WithDeadline(parent, time.Now().Add(timeout)). // // Canceling this context releases resources associated with it, so code should // call cancel as soon as the operations running in this Context complete: // // func slowOperationWithTimeout(ctx context.Context) (Result, error) { // ctx, cancel := context.WithTimeout(ctx, 100*time.Millisecond) // defer cancel() // releases resources if slowOperation completes before timeout elapses // return slowOperation(ctx) // } //func WithTimeout(parent Context, timeout time.Duration) (Context, CancelFunc) { // return WithDeadline(parent, time.Now().Add(timeout)) //} // WithValue returns a copy of parent in which the value associated with key is // val. // // Use context Values only for request-scoped data that transits processes and // APIs, not for passing optional parameters to functions. func WithValue(parent Context, key interface{}, val interface{}) Context { return &valueCtx{parent, key, val} } // A valueCtx carries a key-value pair. It implements Value for that key and // delegates all other calls to the embedded Context. type valueCtx struct { Context key, val interface{} } func (c *valueCtx) String() string { return fmt.Sprintf("%v.WithValue(%#v, %#v)", c.Context, c.key, c.val) } func (c *valueCtx) Value(key interface{}) interface{} { if c.key == key { return c.val } return c.Context.Value(key) }