/* * peridot/proto/v1/batch.proto * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * API version: version not set */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package peridotopenapi import ( "encoding/json" ) // V1BuildFilters struct for V1BuildFilters type V1BuildFilters struct { Status *V1TaskStatus `json:"status,omitempty"` PackageName *string `json:"packageName,omitempty"` } // NewV1BuildFilters instantiates a new V1BuildFilters object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewV1BuildFilters() *V1BuildFilters { this := V1BuildFilters{} var status V1TaskStatus = UNSPECIFIED this.Status = &status return &this } // NewV1BuildFiltersWithDefaults instantiates a new V1BuildFilters object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewV1BuildFiltersWithDefaults() *V1BuildFilters { this := V1BuildFilters{} var status V1TaskStatus = UNSPECIFIED this.Status = &status return &this } // GetStatus returns the Status field value if set, zero value otherwise. func (o *V1BuildFilters) GetStatus() V1TaskStatus { if o == nil || o.Status == nil { var ret V1TaskStatus return ret } return *o.Status } // GetStatusOk returns a tuple with the Status field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1BuildFilters) GetStatusOk() (*V1TaskStatus, bool) { if o == nil || o.Status == nil { return nil, false } return o.Status, true } // HasStatus returns a boolean if a field has been set. func (o *V1BuildFilters) HasStatus() bool { if o != nil && o.Status != nil { return true } return false } // SetStatus gets a reference to the given V1TaskStatus and assigns it to the Status field. func (o *V1BuildFilters) SetStatus(v V1TaskStatus) { o.Status = &v } // GetPackageName returns the PackageName field value if set, zero value otherwise. func (o *V1BuildFilters) GetPackageName() string { if o == nil || o.PackageName == nil { var ret string return ret } return *o.PackageName } // GetPackageNameOk returns a tuple with the PackageName field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1BuildFilters) GetPackageNameOk() (*string, bool) { if o == nil || o.PackageName == nil { return nil, false } return o.PackageName, true } // HasPackageName returns a boolean if a field has been set. func (o *V1BuildFilters) HasPackageName() bool { if o != nil && o.PackageName != nil { return true } return false } // SetPackageName gets a reference to the given string and assigns it to the PackageName field. func (o *V1BuildFilters) SetPackageName(v string) { o.PackageName = &v } func (o V1BuildFilters) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Status != nil { toSerialize["status"] = o.Status } if o.PackageName != nil { toSerialize["packageName"] = o.PackageName } return json.Marshal(toSerialize) } type NullableV1BuildFilters struct { value *V1BuildFilters isSet bool } func (v NullableV1BuildFilters) Get() *V1BuildFilters { return v.value } func (v *NullableV1BuildFilters) Set(val *V1BuildFilters) { v.value = val v.isSet = true } func (v NullableV1BuildFilters) IsSet() bool { return v.isSet } func (v *NullableV1BuildFilters) Unset() { v.value = nil v.isSet = false } func NewNullableV1BuildFilters(val *V1BuildFilters) *NullableV1BuildFilters { return &NullableV1BuildFilters{value: val, isSet: true} } func (v NullableV1BuildFilters) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableV1BuildFilters) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }