/* * peridot/proto/v1/batch.proto * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * API version: version not set */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package peridotopenapi import ( "encoding/json" ) // V1GetBuildResponse struct for V1GetBuildResponse type V1GetBuildResponse struct { Build *V1Build `json:"build,omitempty"` } // NewV1GetBuildResponse instantiates a new V1GetBuildResponse object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewV1GetBuildResponse() *V1GetBuildResponse { this := V1GetBuildResponse{} return &this } // NewV1GetBuildResponseWithDefaults instantiates a new V1GetBuildResponse object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewV1GetBuildResponseWithDefaults() *V1GetBuildResponse { this := V1GetBuildResponse{} return &this } // GetBuild returns the Build field value if set, zero value otherwise. func (o *V1GetBuildResponse) GetBuild() V1Build { if o == nil || o.Build == nil { var ret V1Build return ret } return *o.Build } // GetBuildOk returns a tuple with the Build field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V1GetBuildResponse) GetBuildOk() (*V1Build, bool) { if o == nil || o.Build == nil { return nil, false } return o.Build, true } // HasBuild returns a boolean if a field has been set. func (o *V1GetBuildResponse) HasBuild() bool { if o != nil && o.Build != nil { return true } return false } // SetBuild gets a reference to the given V1Build and assigns it to the Build field. func (o *V1GetBuildResponse) SetBuild(v V1Build) { o.Build = &v } func (o V1GetBuildResponse) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Build != nil { toSerialize["build"] = o.Build } return json.Marshal(toSerialize) } type NullableV1GetBuildResponse struct { value *V1GetBuildResponse isSet bool } func (v NullableV1GetBuildResponse) Get() *V1GetBuildResponse { return v.value } func (v *NullableV1GetBuildResponse) Set(val *V1GetBuildResponse) { v.value = val v.isSet = true } func (v NullableV1GetBuildResponse) IsSet() bool { return v.isSet } func (v *NullableV1GetBuildResponse) Unset() { v.value = nil v.isSet = false } func NewNullableV1GetBuildResponse(val *V1GetBuildResponse) *NullableV1GetBuildResponse { return &NullableV1GetBuildResponse{value: val, isSet: true} } func (v NullableV1GetBuildResponse) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableV1GetBuildResponse) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }