/* * Red Hat Security Data API * * Unofficial OpenAPI definitions for Red Hat Security Data API * * API version: 1.0 * Contact: mustafa@ctrliq.com */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package rhsecurity import ( "encoding/json" ) // CVEDetailedCvss3 struct for CVEDetailedCvss3 type CVEDetailedCvss3 struct { Cvss3BaseScore string `json:"cvss3_base_score"` Cvss3ScoringVector string `json:"cvss3_scoring_vector"` Status string `json:"status"` } // NewCVEDetailedCvss3 instantiates a new CVEDetailedCvss3 object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewCVEDetailedCvss3(cvss3BaseScore string, cvss3ScoringVector string, status string) *CVEDetailedCvss3 { this := CVEDetailedCvss3{} this.Cvss3BaseScore = cvss3BaseScore this.Cvss3ScoringVector = cvss3ScoringVector this.Status = status return &this } // NewCVEDetailedCvss3WithDefaults instantiates a new CVEDetailedCvss3 object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewCVEDetailedCvss3WithDefaults() *CVEDetailedCvss3 { this := CVEDetailedCvss3{} return &this } // GetCvss3BaseScore returns the Cvss3BaseScore field value func (o *CVEDetailedCvss3) GetCvss3BaseScore() string { if o == nil { var ret string return ret } return o.Cvss3BaseScore } // GetCvss3BaseScoreOk returns a tuple with the Cvss3BaseScore field value // and a boolean to check if the value has been set. func (o *CVEDetailedCvss3) GetCvss3BaseScoreOk() (*string, bool) { if o == nil { return nil, false } return &o.Cvss3BaseScore, true } // SetCvss3BaseScore sets field value func (o *CVEDetailedCvss3) SetCvss3BaseScore(v string) { o.Cvss3BaseScore = v } // GetCvss3ScoringVector returns the Cvss3ScoringVector field value func (o *CVEDetailedCvss3) GetCvss3ScoringVector() string { if o == nil { var ret string return ret } return o.Cvss3ScoringVector } // GetCvss3ScoringVectorOk returns a tuple with the Cvss3ScoringVector field value // and a boolean to check if the value has been set. func (o *CVEDetailedCvss3) GetCvss3ScoringVectorOk() (*string, bool) { if o == nil { return nil, false } return &o.Cvss3ScoringVector, true } // SetCvss3ScoringVector sets field value func (o *CVEDetailedCvss3) SetCvss3ScoringVector(v string) { o.Cvss3ScoringVector = v } // GetStatus returns the Status field value func (o *CVEDetailedCvss3) GetStatus() string { if o == nil { var ret string return ret } return o.Status } // GetStatusOk returns a tuple with the Status field value // and a boolean to check if the value has been set. func (o *CVEDetailedCvss3) GetStatusOk() (*string, bool) { if o == nil { return nil, false } return &o.Status, true } // SetStatus sets field value func (o *CVEDetailedCvss3) SetStatus(v string) { o.Status = v } func (o CVEDetailedCvss3) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if true { toSerialize["cvss3_base_score"] = o.Cvss3BaseScore } if true { toSerialize["cvss3_scoring_vector"] = o.Cvss3ScoringVector } if true { toSerialize["status"] = o.Status } return json.Marshal(toSerialize) } type NullableCVEDetailedCvss3 struct { value *CVEDetailedCvss3 isSet bool } func (v NullableCVEDetailedCvss3) Get() *CVEDetailedCvss3 { return v.value } func (v *NullableCVEDetailedCvss3) Set(val *CVEDetailedCvss3) { v.value = val v.isSet = true } func (v NullableCVEDetailedCvss3) IsSet() bool { return v.isSet } func (v *NullableCVEDetailedCvss3) Unset() { v.value = nil v.isSet = false } func NewNullableCVEDetailedCvss3(val *CVEDetailedCvss3) *NullableCVEDetailedCvss3 { return &NullableCVEDetailedCvss3{value: val, isSet: true} } func (v NullableCVEDetailedCvss3) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableCVEDetailedCvss3) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }