// Copyright 2018 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // The canonical version of this proto can be found at // https://github.com/grpc/grpc-proto/blob/master/grpc/gcp/handshaker.proto // Code generated by protoc-gen-go-grpc. DO NOT EDIT. // versions: // - protoc-gen-go-grpc v1.3.0 // - protoc v4.25.2 // source: grpc/gcp/handshaker.proto package grpc_gcp import ( context "context" grpc "google.golang.org/grpc" codes "google.golang.org/grpc/codes" status "google.golang.org/grpc/status" ) // This is a compile-time assertion to ensure that this generated file // is compatible with the grpc package it is being compiled against. // Requires gRPC-Go v1.32.0 or later. const _ = grpc.SupportPackageIsVersion7 const ( HandshakerService_DoHandshake_FullMethodName = "/grpc.gcp.HandshakerService/DoHandshake" ) // HandshakerServiceClient is the client API for HandshakerService service. // // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream. type HandshakerServiceClient interface { // Handshaker service accepts a stream of handshaker request, returning a // stream of handshaker response. Client is expected to send exactly one // message with either client_start or server_start followed by one or more // messages with next. Each time client sends a request, the handshaker // service expects to respond. Client does not have to wait for service's // response before sending next request. DoHandshake(ctx context.Context, opts ...grpc.CallOption) (HandshakerService_DoHandshakeClient, error) } type handshakerServiceClient struct { cc grpc.ClientConnInterface } func NewHandshakerServiceClient(cc grpc.ClientConnInterface) HandshakerServiceClient { return &handshakerServiceClient{cc} } func (c *handshakerServiceClient) DoHandshake(ctx context.Context, opts ...grpc.CallOption) (HandshakerService_DoHandshakeClient, error) { stream, err := c.cc.NewStream(ctx, &HandshakerService_ServiceDesc.Streams[0], HandshakerService_DoHandshake_FullMethodName, opts...) if err != nil { return nil, err } x := &handshakerServiceDoHandshakeClient{stream} return x, nil } type HandshakerService_DoHandshakeClient interface { Send(*HandshakerReq) error Recv() (*HandshakerResp, error) grpc.ClientStream } type handshakerServiceDoHandshakeClient struct { grpc.ClientStream } func (x *handshakerServiceDoHandshakeClient) Send(m *HandshakerReq) error { return x.ClientStream.SendMsg(m) } func (x *handshakerServiceDoHandshakeClient) Recv() (*HandshakerResp, error) { m := new(HandshakerResp) if err := x.ClientStream.RecvMsg(m); err != nil { return nil, err } return m, nil } // HandshakerServiceServer is the server API for HandshakerService service. // All implementations must embed UnimplementedHandshakerServiceServer // for forward compatibility type HandshakerServiceServer interface { // Handshaker service accepts a stream of handshaker request, returning a // stream of handshaker response. Client is expected to send exactly one // message with either client_start or server_start followed by one or more // messages with next. Each time client sends a request, the handshaker // service expects to respond. Client does not have to wait for service's // response before sending next request. DoHandshake(HandshakerService_DoHandshakeServer) error mustEmbedUnimplementedHandshakerServiceServer() } // UnimplementedHandshakerServiceServer must be embedded to have forward compatible implementations. type UnimplementedHandshakerServiceServer struct { } func (UnimplementedHandshakerServiceServer) DoHandshake(HandshakerService_DoHandshakeServer) error { return status.Errorf(codes.Unimplemented, "method DoHandshake not implemented") } func (UnimplementedHandshakerServiceServer) mustEmbedUnimplementedHandshakerServiceServer() {} // UnsafeHandshakerServiceServer may be embedded to opt out of forward compatibility for this service. // Use of this interface is not recommended, as added methods to HandshakerServiceServer will // result in compilation errors. type UnsafeHandshakerServiceServer interface { mustEmbedUnimplementedHandshakerServiceServer() } func RegisterHandshakerServiceServer(s grpc.ServiceRegistrar, srv HandshakerServiceServer) { s.RegisterService(&HandshakerService_ServiceDesc, srv) } func _HandshakerService_DoHandshake_Handler(srv interface{}, stream grpc.ServerStream) error { return srv.(HandshakerServiceServer).DoHandshake(&handshakerServiceDoHandshakeServer{stream}) } type HandshakerService_DoHandshakeServer interface { Send(*HandshakerResp) error Recv() (*HandshakerReq, error) grpc.ServerStream } type handshakerServiceDoHandshakeServer struct { grpc.ServerStream } func (x *handshakerServiceDoHandshakeServer) Send(m *HandshakerResp) error { return x.ServerStream.SendMsg(m) } func (x *handshakerServiceDoHandshakeServer) Recv() (*HandshakerReq, error) { m := new(HandshakerReq) if err := x.ServerStream.RecvMsg(m); err != nil { return nil, err } return m, nil } // HandshakerService_ServiceDesc is the grpc.ServiceDesc for HandshakerService service. // It's only intended for direct use with grpc.RegisterService, // and not to be introspected or modified (even as a copy) var HandshakerService_ServiceDesc = grpc.ServiceDesc{ ServiceName: "grpc.gcp.HandshakerService", HandlerType: (*HandshakerServiceServer)(nil), Methods: []grpc.MethodDesc{}, Streams: []grpc.StreamDesc{ { StreamName: "DoHandshake", Handler: _HandshakerService_DoHandshake_Handler, ServerStreams: true, ClientStreams: true, }, }, Metadata: "grpc/gcp/handshaker.proto", }