peridot/vendor/google.golang.org/grpc/internal/grpcrand/grpcrand.go
Mustafa Gezen ad0f7a5305
Major upgrades
Upgrade to Go 1.20.5, Hydra v2 SDK, rules-go v0.44.2 (with proper resolves), protobuf v25.3 and mass upgrade of Go dependencies.
2024-03-17 08:06:08 +01:00

101 lines
2.3 KiB
Go

//go:build !go1.21
// TODO: when this file is deleted (after Go 1.20 support is dropped), delete
// all of grpcrand and call the rand package directly.
/*
*
* Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package grpcrand implements math/rand functions in a concurrent-safe way
// with a global random source, independent of math/rand's global source.
package grpcrand
import (
"math/rand"
"sync"
"time"
)
var (
r = rand.New(rand.NewSource(time.Now().UnixNano()))
mu sync.Mutex
)
// Int implements rand.Int on the grpcrand global source.
func Int() int {
mu.Lock()
defer mu.Unlock()
return r.Int()
}
// Int63n implements rand.Int63n on the grpcrand global source.
func Int63n(n int64) int64 {
mu.Lock()
defer mu.Unlock()
return r.Int63n(n)
}
// Intn implements rand.Intn on the grpcrand global source.
func Intn(n int) int {
mu.Lock()
defer mu.Unlock()
return r.Intn(n)
}
// Int31n implements rand.Int31n on the grpcrand global source.
func Int31n(n int32) int32 {
mu.Lock()
defer mu.Unlock()
return r.Int31n(n)
}
// Float64 implements rand.Float64 on the grpcrand global source.
func Float64() float64 {
mu.Lock()
defer mu.Unlock()
return r.Float64()
}
// Uint64 implements rand.Uint64 on the grpcrand global source.
func Uint64() uint64 {
mu.Lock()
defer mu.Unlock()
return r.Uint64()
}
// Uint32 implements rand.Uint32 on the grpcrand global source.
func Uint32() uint32 {
mu.Lock()
defer mu.Unlock()
return r.Uint32()
}
// ExpFloat64 implements rand.ExpFloat64 on the grpcrand global source.
func ExpFloat64() float64 {
mu.Lock()
defer mu.Unlock()
return r.ExpFloat64()
}
// Shuffle implements rand.Shuffle on the grpcrand global source.
var Shuffle = func(n int, f func(int, int)) {
mu.Lock()
defer mu.Unlock()
r.Shuffle(n, f)
}