156 lines
4.0 KiB
Go
156 lines
4.0 KiB
Go
/*
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* peridot/proto/v1/batch.proto
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: version not set
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package peridotopenapi
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import (
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"encoding/json"
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)
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// V1BuildFilters struct for V1BuildFilters
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type V1BuildFilters struct {
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Status *V1TaskStatus `json:"status,omitempty"`
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PackageName *string `json:"packageName,omitempty"`
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}
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// NewV1BuildFilters instantiates a new V1BuildFilters object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewV1BuildFilters() *V1BuildFilters {
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this := V1BuildFilters{}
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var status V1TaskStatus = UNSPECIFIED
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this.Status = &status
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return &this
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}
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// NewV1BuildFiltersWithDefaults instantiates a new V1BuildFilters object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewV1BuildFiltersWithDefaults() *V1BuildFilters {
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this := V1BuildFilters{}
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var status V1TaskStatus = UNSPECIFIED
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this.Status = &status
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return &this
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}
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// GetStatus returns the Status field value if set, zero value otherwise.
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func (o *V1BuildFilters) GetStatus() V1TaskStatus {
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if o == nil || o.Status == nil {
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var ret V1TaskStatus
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return ret
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}
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return *o.Status
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}
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// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V1BuildFilters) GetStatusOk() (*V1TaskStatus, bool) {
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if o == nil || o.Status == nil {
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return nil, false
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}
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return o.Status, true
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}
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// HasStatus returns a boolean if a field has been set.
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func (o *V1BuildFilters) HasStatus() bool {
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if o != nil && o.Status != nil {
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return true
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}
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return false
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}
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// SetStatus gets a reference to the given V1TaskStatus and assigns it to the Status field.
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func (o *V1BuildFilters) SetStatus(v V1TaskStatus) {
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o.Status = &v
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}
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// GetPackageName returns the PackageName field value if set, zero value otherwise.
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func (o *V1BuildFilters) GetPackageName() string {
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if o == nil || o.PackageName == nil {
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var ret string
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return ret
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}
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return *o.PackageName
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}
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// GetPackageNameOk returns a tuple with the PackageName field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V1BuildFilters) GetPackageNameOk() (*string, bool) {
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if o == nil || o.PackageName == nil {
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return nil, false
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}
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return o.PackageName, true
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}
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// HasPackageName returns a boolean if a field has been set.
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func (o *V1BuildFilters) HasPackageName() bool {
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if o != nil && o.PackageName != nil {
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return true
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}
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return false
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}
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// SetPackageName gets a reference to the given string and assigns it to the PackageName field.
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func (o *V1BuildFilters) SetPackageName(v string) {
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o.PackageName = &v
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}
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func (o V1BuildFilters) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Status != nil {
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toSerialize["status"] = o.Status
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}
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if o.PackageName != nil {
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toSerialize["packageName"] = o.PackageName
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}
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return json.Marshal(toSerialize)
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}
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type NullableV1BuildFilters struct {
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value *V1BuildFilters
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isSet bool
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}
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func (v NullableV1BuildFilters) Get() *V1BuildFilters {
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return v.value
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}
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func (v *NullableV1BuildFilters) Set(val *V1BuildFilters) {
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v.value = val
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v.isSet = true
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}
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func (v NullableV1BuildFilters) IsSet() bool {
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return v.isSet
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}
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func (v *NullableV1BuildFilters) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableV1BuildFilters(val *V1BuildFilters) *NullableV1BuildFilters {
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return &NullableV1BuildFilters{value: val, isSet: true}
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}
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func (v NullableV1BuildFilters) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableV1BuildFilters) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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