peridot/vendor/openapi.peridot.resf.org/peridotopenapi/model_v1_list_build_batches...

224 lines
6.0 KiB
Go

/*
* peridot/proto/v1/batch.proto
*
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: version not set
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package peridotopenapi
import (
"encoding/json"
)
// V1ListBuildBatchesResponse struct for V1ListBuildBatchesResponse
type V1ListBuildBatchesResponse struct {
BuildBatches *[]V1BuildBatch `json:"buildBatches,omitempty"`
Total *string `json:"total,omitempty"`
Size *int32 `json:"size,omitempty"`
Page *int32 `json:"page,omitempty"`
}
// NewV1ListBuildBatchesResponse instantiates a new V1ListBuildBatchesResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV1ListBuildBatchesResponse() *V1ListBuildBatchesResponse {
this := V1ListBuildBatchesResponse{}
return &this
}
// NewV1ListBuildBatchesResponseWithDefaults instantiates a new V1ListBuildBatchesResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV1ListBuildBatchesResponseWithDefaults() *V1ListBuildBatchesResponse {
this := V1ListBuildBatchesResponse{}
return &this
}
// GetBuildBatches returns the BuildBatches field value if set, zero value otherwise.
func (o *V1ListBuildBatchesResponse) GetBuildBatches() []V1BuildBatch {
if o == nil || o.BuildBatches == nil {
var ret []V1BuildBatch
return ret
}
return *o.BuildBatches
}
// GetBuildBatchesOk returns a tuple with the BuildBatches field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ListBuildBatchesResponse) GetBuildBatchesOk() (*[]V1BuildBatch, bool) {
if o == nil || o.BuildBatches == nil {
return nil, false
}
return o.BuildBatches, true
}
// HasBuildBatches returns a boolean if a field has been set.
func (o *V1ListBuildBatchesResponse) HasBuildBatches() bool {
if o != nil && o.BuildBatches != nil {
return true
}
return false
}
// SetBuildBatches gets a reference to the given []V1BuildBatch and assigns it to the BuildBatches field.
func (o *V1ListBuildBatchesResponse) SetBuildBatches(v []V1BuildBatch) {
o.BuildBatches = &v
}
// GetTotal returns the Total field value if set, zero value otherwise.
func (o *V1ListBuildBatchesResponse) GetTotal() string {
if o == nil || o.Total == nil {
var ret string
return ret
}
return *o.Total
}
// GetTotalOk returns a tuple with the Total field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ListBuildBatchesResponse) GetTotalOk() (*string, bool) {
if o == nil || o.Total == nil {
return nil, false
}
return o.Total, true
}
// HasTotal returns a boolean if a field has been set.
func (o *V1ListBuildBatchesResponse) HasTotal() bool {
if o != nil && o.Total != nil {
return true
}
return false
}
// SetTotal gets a reference to the given string and assigns it to the Total field.
func (o *V1ListBuildBatchesResponse) SetTotal(v string) {
o.Total = &v
}
// GetSize returns the Size field value if set, zero value otherwise.
func (o *V1ListBuildBatchesResponse) GetSize() int32 {
if o == nil || o.Size == nil {
var ret int32
return ret
}
return *o.Size
}
// GetSizeOk returns a tuple with the Size field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ListBuildBatchesResponse) GetSizeOk() (*int32, bool) {
if o == nil || o.Size == nil {
return nil, false
}
return o.Size, true
}
// HasSize returns a boolean if a field has been set.
func (o *V1ListBuildBatchesResponse) HasSize() bool {
if o != nil && o.Size != nil {
return true
}
return false
}
// SetSize gets a reference to the given int32 and assigns it to the Size field.
func (o *V1ListBuildBatchesResponse) SetSize(v int32) {
o.Size = &v
}
// GetPage returns the Page field value if set, zero value otherwise.
func (o *V1ListBuildBatchesResponse) GetPage() int32 {
if o == nil || o.Page == nil {
var ret int32
return ret
}
return *o.Page
}
// GetPageOk returns a tuple with the Page field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ListBuildBatchesResponse) GetPageOk() (*int32, bool) {
if o == nil || o.Page == nil {
return nil, false
}
return o.Page, true
}
// HasPage returns a boolean if a field has been set.
func (o *V1ListBuildBatchesResponse) HasPage() bool {
if o != nil && o.Page != nil {
return true
}
return false
}
// SetPage gets a reference to the given int32 and assigns it to the Page field.
func (o *V1ListBuildBatchesResponse) SetPage(v int32) {
o.Page = &v
}
func (o V1ListBuildBatchesResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.BuildBatches != nil {
toSerialize["buildBatches"] = o.BuildBatches
}
if o.Total != nil {
toSerialize["total"] = o.Total
}
if o.Size != nil {
toSerialize["size"] = o.Size
}
if o.Page != nil {
toSerialize["page"] = o.Page
}
return json.Marshal(toSerialize)
}
type NullableV1ListBuildBatchesResponse struct {
value *V1ListBuildBatchesResponse
isSet bool
}
func (v NullableV1ListBuildBatchesResponse) Get() *V1ListBuildBatchesResponse {
return v.value
}
func (v *NullableV1ListBuildBatchesResponse) Set(val *V1ListBuildBatchesResponse) {
v.value = val
v.isSet = true
}
func (v NullableV1ListBuildBatchesResponse) IsSet() bool {
return v.isSet
}
func (v *NullableV1ListBuildBatchesResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV1ListBuildBatchesResponse(val *V1ListBuildBatchesResponse) *NullableV1ListBuildBatchesResponse {
return &NullableV1ListBuildBatchesResponse{value: val, isSet: true}
}
func (v NullableV1ListBuildBatchesResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV1ListBuildBatchesResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}