mirror of
https://github.com/rocky-linux/peridot.git
synced 2024-11-14 17:51:25 +00:00
496b60ba44
Signed-off-by: Mustafa Gezen <mustafa@ctrliq.com>
188 lines
4.4 KiB
Go
188 lines
4.4 KiB
Go
/*
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* peridot/proto/v1/batch.proto
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: version not set
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package peridotopenapi
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import (
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"encoding/json"
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)
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// RpcStatus struct for RpcStatus
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type RpcStatus struct {
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Code *int32 `json:"code,omitempty"`
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Message *string `json:"message,omitempty"`
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Details *[]ProtobufAny `json:"details,omitempty"`
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}
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// NewRpcStatus instantiates a new RpcStatus object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewRpcStatus() *RpcStatus {
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this := RpcStatus{}
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return &this
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}
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// NewRpcStatusWithDefaults instantiates a new RpcStatus object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewRpcStatusWithDefaults() *RpcStatus {
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this := RpcStatus{}
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return &this
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}
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// GetCode returns the Code field value if set, zero value otherwise.
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func (o *RpcStatus) GetCode() int32 {
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if o == nil || o.Code == nil {
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var ret int32
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return ret
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}
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return *o.Code
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}
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// GetCodeOk returns a tuple with the Code field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *RpcStatus) GetCodeOk() (*int32, bool) {
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if o == nil || o.Code == nil {
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return nil, false
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}
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return o.Code, true
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}
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// HasCode returns a boolean if a field has been set.
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func (o *RpcStatus) HasCode() bool {
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if o != nil && o.Code != nil {
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return true
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}
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return false
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}
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// SetCode gets a reference to the given int32 and assigns it to the Code field.
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func (o *RpcStatus) SetCode(v int32) {
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o.Code = &v
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}
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// GetMessage returns the Message field value if set, zero value otherwise.
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func (o *RpcStatus) GetMessage() string {
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if o == nil || o.Message == nil {
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var ret string
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return ret
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}
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return *o.Message
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}
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// GetMessageOk returns a tuple with the Message field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *RpcStatus) GetMessageOk() (*string, bool) {
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if o == nil || o.Message == nil {
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return nil, false
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}
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return o.Message, true
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}
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// HasMessage returns a boolean if a field has been set.
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func (o *RpcStatus) HasMessage() bool {
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if o != nil && o.Message != nil {
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return true
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}
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return false
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}
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// SetMessage gets a reference to the given string and assigns it to the Message field.
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func (o *RpcStatus) SetMessage(v string) {
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o.Message = &v
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}
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// GetDetails returns the Details field value if set, zero value otherwise.
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func (o *RpcStatus) GetDetails() []ProtobufAny {
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if o == nil || o.Details == nil {
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var ret []ProtobufAny
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return ret
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}
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return *o.Details
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}
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// GetDetailsOk returns a tuple with the Details field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *RpcStatus) GetDetailsOk() (*[]ProtobufAny, bool) {
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if o == nil || o.Details == nil {
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return nil, false
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}
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return o.Details, true
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}
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// HasDetails returns a boolean if a field has been set.
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func (o *RpcStatus) HasDetails() bool {
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if o != nil && o.Details != nil {
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return true
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}
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return false
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}
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// SetDetails gets a reference to the given []ProtobufAny and assigns it to the Details field.
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func (o *RpcStatus) SetDetails(v []ProtobufAny) {
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o.Details = &v
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}
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func (o RpcStatus) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Code != nil {
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toSerialize["code"] = o.Code
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}
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if o.Message != nil {
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toSerialize["message"] = o.Message
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}
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if o.Details != nil {
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toSerialize["details"] = o.Details
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}
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return json.Marshal(toSerialize)
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}
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type NullableRpcStatus struct {
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value *RpcStatus
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isSet bool
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}
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func (v NullableRpcStatus) Get() *RpcStatus {
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return v.value
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}
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func (v *NullableRpcStatus) Set(val *RpcStatus) {
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v.value = val
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v.isSet = true
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}
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func (v NullableRpcStatus) IsSet() bool {
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return v.isSet
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}
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func (v *NullableRpcStatus) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableRpcStatus(val *RpcStatus) *NullableRpcStatus {
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return &NullableRpcStatus{value: val, isSet: true}
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}
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func (v NullableRpcStatus) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableRpcStatus) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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