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https://github.com/rocky-linux/peridot.git
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ad0f7a5305
Upgrade to Go 1.20.5, Hydra v2 SDK, rules-go v0.44.2 (with proper resolves), protobuf v25.3 and mass upgrade of Go dependencies.
224 lines
7.1 KiB
Go
224 lines
7.1 KiB
Go
/*
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Copyright 2014 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package wait
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import (
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"context"
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"math/rand"
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"sync"
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"time"
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"k8s.io/apimachinery/pkg/util/runtime"
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)
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// For any test of the style:
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//
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// ...
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// <- time.After(timeout):
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// t.Errorf("Timed out")
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//
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// The value for timeout should effectively be "forever." Obviously we don't want our tests to truly lock up forever, but 30s
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// is long enough that it is effectively forever for the things that can slow down a run on a heavily contended machine
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// (GC, seeks, etc), but not so long as to make a developer ctrl-c a test run if they do happen to break that test.
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var ForeverTestTimeout = time.Second * 30
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// NeverStop may be passed to Until to make it never stop.
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var NeverStop <-chan struct{} = make(chan struct{})
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// Group allows to start a group of goroutines and wait for their completion.
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type Group struct {
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wg sync.WaitGroup
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}
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func (g *Group) Wait() {
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g.wg.Wait()
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}
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// StartWithChannel starts f in a new goroutine in the group.
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// stopCh is passed to f as an argument. f should stop when stopCh is available.
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func (g *Group) StartWithChannel(stopCh <-chan struct{}, f func(stopCh <-chan struct{})) {
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g.Start(func() {
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f(stopCh)
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})
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}
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// StartWithContext starts f in a new goroutine in the group.
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// ctx is passed to f as an argument. f should stop when ctx.Done() is available.
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func (g *Group) StartWithContext(ctx context.Context, f func(context.Context)) {
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g.Start(func() {
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f(ctx)
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})
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}
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// Start starts f in a new goroutine in the group.
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func (g *Group) Start(f func()) {
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g.wg.Add(1)
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go func() {
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defer g.wg.Done()
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f()
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}()
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}
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// Forever calls f every period for ever.
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//
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// Forever is syntactic sugar on top of Until.
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func Forever(f func(), period time.Duration) {
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Until(f, period, NeverStop)
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}
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// Jitter returns a time.Duration between duration and duration + maxFactor *
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// duration.
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//
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// This allows clients to avoid converging on periodic behavior. If maxFactor
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// is 0.0, a suggested default value will be chosen.
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func Jitter(duration time.Duration, maxFactor float64) time.Duration {
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if maxFactor <= 0.0 {
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maxFactor = 1.0
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}
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wait := duration + time.Duration(rand.Float64()*maxFactor*float64(duration))
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return wait
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}
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// ConditionFunc returns true if the condition is satisfied, or an error
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// if the loop should be aborted.
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type ConditionFunc func() (done bool, err error)
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// ConditionWithContextFunc returns true if the condition is satisfied, or an error
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// if the loop should be aborted.
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//
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// The caller passes along a context that can be used by the condition function.
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type ConditionWithContextFunc func(context.Context) (done bool, err error)
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// WithContext converts a ConditionFunc into a ConditionWithContextFunc
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func (cf ConditionFunc) WithContext() ConditionWithContextFunc {
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return func(context.Context) (done bool, err error) {
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return cf()
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}
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}
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// ContextForChannel provides a context that will be treated as cancelled
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// when the provided parentCh is closed. The implementation returns
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// context.Canceled for Err() if and only if the parentCh is closed.
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func ContextForChannel(parentCh <-chan struct{}) context.Context {
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return channelContext{stopCh: parentCh}
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}
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var _ context.Context = channelContext{}
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// channelContext will behave as if the context were cancelled when stopCh is
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// closed.
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type channelContext struct {
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stopCh <-chan struct{}
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}
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func (c channelContext) Done() <-chan struct{} { return c.stopCh }
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func (c channelContext) Err() error {
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select {
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case <-c.stopCh:
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return context.Canceled
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default:
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return nil
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}
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}
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func (c channelContext) Deadline() (time.Time, bool) { return time.Time{}, false }
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func (c channelContext) Value(key any) any { return nil }
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// runConditionWithCrashProtection runs a ConditionFunc with crash protection.
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//
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// Deprecated: Will be removed when the legacy polling methods are removed.
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func runConditionWithCrashProtection(condition ConditionFunc) (bool, error) {
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defer runtime.HandleCrash()
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return condition()
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}
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// runConditionWithCrashProtectionWithContext runs a ConditionWithContextFunc
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// with crash protection.
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//
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// Deprecated: Will be removed when the legacy polling methods are removed.
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func runConditionWithCrashProtectionWithContext(ctx context.Context, condition ConditionWithContextFunc) (bool, error) {
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defer runtime.HandleCrash()
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return condition(ctx)
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}
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// waitFunc creates a channel that receives an item every time a test
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// should be executed and is closed when the last test should be invoked.
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//
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// Deprecated: Will be removed in a future release in favor of
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// loopConditionUntilContext.
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type waitFunc func(done <-chan struct{}) <-chan struct{}
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// WithContext converts the WaitFunc to an equivalent WaitWithContextFunc
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func (w waitFunc) WithContext() waitWithContextFunc {
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return func(ctx context.Context) <-chan struct{} {
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return w(ctx.Done())
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}
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}
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// waitWithContextFunc creates a channel that receives an item every time a test
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// should be executed and is closed when the last test should be invoked.
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//
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// When the specified context gets cancelled or expires the function
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// stops sending item and returns immediately.
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//
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// Deprecated: Will be removed in a future release in favor of
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// loopConditionUntilContext.
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type waitWithContextFunc func(ctx context.Context) <-chan struct{}
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// waitForWithContext continually checks 'fn' as driven by 'wait'.
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//
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// waitForWithContext gets a channel from 'wait()”, and then invokes 'fn'
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// once for every value placed on the channel and once more when the
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// channel is closed. If the channel is closed and 'fn'
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// returns false without error, waitForWithContext returns ErrWaitTimeout.
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//
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// If 'fn' returns an error the loop ends and that error is returned. If
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// 'fn' returns true the loop ends and nil is returned.
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//
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// context.Canceled will be returned if the ctx.Done() channel is closed
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// without fn ever returning true.
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//
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// When the ctx.Done() channel is closed, because the golang `select` statement is
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// "uniform pseudo-random", the `fn` might still run one or multiple times,
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// though eventually `waitForWithContext` will return.
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//
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// Deprecated: Will be removed in a future release in favor of
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// loopConditionUntilContext.
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func waitForWithContext(ctx context.Context, wait waitWithContextFunc, fn ConditionWithContextFunc) error {
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waitCtx, cancel := context.WithCancel(context.Background())
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defer cancel()
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c := wait(waitCtx)
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for {
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select {
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case _, open := <-c:
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ok, err := runConditionWithCrashProtectionWithContext(ctx, fn)
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if err != nil {
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return err
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}
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if ok {
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return nil
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}
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if !open {
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return ErrWaitTimeout
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}
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case <-ctx.Done():
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// returning ctx.Err() will break backward compatibility, use new PollUntilContext*
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// methods instead
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return ErrWaitTimeout
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}
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}
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}
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