mirror of
https://github.com/rocky-linux/peridot.git
synced 2024-09-27 14:34:09 +00:00
496b60ba44
Signed-off-by: Mustafa Gezen <mustafa@ctrliq.com>
116 lines
2.9 KiB
Go
116 lines
2.9 KiB
Go
/*
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* peridot/proto/v1/batch.proto
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: version not set
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package peridotopenapi
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import (
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"encoding/json"
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)
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// V1GetBuildResponse struct for V1GetBuildResponse
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type V1GetBuildResponse struct {
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Build *V1Build `json:"build,omitempty"`
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}
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// NewV1GetBuildResponse instantiates a new V1GetBuildResponse object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewV1GetBuildResponse() *V1GetBuildResponse {
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this := V1GetBuildResponse{}
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return &this
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}
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// NewV1GetBuildResponseWithDefaults instantiates a new V1GetBuildResponse object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewV1GetBuildResponseWithDefaults() *V1GetBuildResponse {
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this := V1GetBuildResponse{}
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return &this
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}
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// GetBuild returns the Build field value if set, zero value otherwise.
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func (o *V1GetBuildResponse) GetBuild() V1Build {
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if o == nil || o.Build == nil {
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var ret V1Build
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return ret
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}
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return *o.Build
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}
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// GetBuildOk returns a tuple with the Build field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V1GetBuildResponse) GetBuildOk() (*V1Build, bool) {
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if o == nil || o.Build == nil {
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return nil, false
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}
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return o.Build, true
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}
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// HasBuild returns a boolean if a field has been set.
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func (o *V1GetBuildResponse) HasBuild() bool {
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if o != nil && o.Build != nil {
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return true
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}
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return false
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}
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// SetBuild gets a reference to the given V1Build and assigns it to the Build field.
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func (o *V1GetBuildResponse) SetBuild(v V1Build) {
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o.Build = &v
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}
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func (o V1GetBuildResponse) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Build != nil {
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toSerialize["build"] = o.Build
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}
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return json.Marshal(toSerialize)
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}
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type NullableV1GetBuildResponse struct {
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value *V1GetBuildResponse
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isSet bool
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}
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func (v NullableV1GetBuildResponse) Get() *V1GetBuildResponse {
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return v.value
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}
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func (v *NullableV1GetBuildResponse) Set(val *V1GetBuildResponse) {
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v.value = val
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v.isSet = true
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}
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func (v NullableV1GetBuildResponse) IsSet() bool {
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return v.isSet
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}
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func (v *NullableV1GetBuildResponse) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableV1GetBuildResponse(val *V1GetBuildResponse) *NullableV1GetBuildResponse {
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return &NullableV1GetBuildResponse{value: val, isSet: true}
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}
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func (v NullableV1GetBuildResponse) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableV1GetBuildResponse) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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