mirror of
https://github.com/rocky-linux/peridot.git
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492 lines
12 KiB
Go
492 lines
12 KiB
Go
package mpb
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import (
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"bytes"
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"context"
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"fmt"
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"io"
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"log"
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"runtime/debug"
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"strings"
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"time"
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"github.com/acarl005/stripansi"
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"github.com/mattn/go-runewidth"
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"github.com/vbauerster/mpb/v7/decor"
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)
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// Bar represents a progress bar.
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type Bar struct {
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priority int // used by heap
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index int // used by heap
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extendedLines int
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toShutdown bool
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toDrop bool
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noPop bool
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hasEwmaDecorators bool
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operateState chan func(*bState)
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frameCh chan io.Reader
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syncTableCh chan [][]chan int
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completed chan bool
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// cancel is called either by user or on complete event
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cancel func()
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// done is closed after cacheState is assigned
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done chan struct{}
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// cacheState is populated, right after close(shutdown)
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cacheState *bState
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container *Progress
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dlogger *log.Logger
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recoveredPanic interface{}
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}
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type extenderFunc func(in io.Reader, reqWidth int, st decor.Statistics) (out io.Reader, lines int)
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// bState is actual bar state. It gets passed to *Bar.serve(...) monitor
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// goroutine.
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type bState struct {
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id int
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priority int
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reqWidth int
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total int64
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current int64
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refill int64
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lastN int64
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iterated bool
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trimSpace bool
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completed bool
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completeFlushed bool
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triggerComplete bool
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dropOnComplete bool
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noPop bool
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aDecorators []decor.Decorator
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pDecorators []decor.Decorator
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averageDecorators []decor.AverageDecorator
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ewmaDecorators []decor.EwmaDecorator
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shutdownListeners []decor.ShutdownListener
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bufP, bufB, bufA *bytes.Buffer
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filler BarFiller
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middleware func(BarFiller) BarFiller
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extender extenderFunc
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// runningBar is a key for *pState.parkedBars
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runningBar *Bar
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debugOut io.Writer
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}
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func newBar(container *Progress, bs *bState) *Bar {
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logPrefix := fmt.Sprintf("%sbar#%02d ", container.dlogger.Prefix(), bs.id)
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ctx, cancel := context.WithCancel(container.ctx)
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bar := &Bar{
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container: container,
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priority: bs.priority,
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toDrop: bs.dropOnComplete,
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noPop: bs.noPop,
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operateState: make(chan func(*bState)),
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frameCh: make(chan io.Reader, 1),
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syncTableCh: make(chan [][]chan int, 1),
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completed: make(chan bool, 1),
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done: make(chan struct{}),
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cancel: cancel,
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dlogger: log.New(bs.debugOut, logPrefix, log.Lshortfile),
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}
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go bar.serve(ctx, bs)
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return bar
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}
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// ProxyReader wraps r with metrics required for progress tracking.
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// Panics if r is nil.
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func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser {
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if r == nil {
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panic("expected non nil io.Reader")
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}
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return newProxyReader(r, b)
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}
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// ID returs id of the bar.
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func (b *Bar) ID() int {
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result := make(chan int)
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select {
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case b.operateState <- func(s *bState) { result <- s.id }:
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return <-result
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case <-b.done:
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return b.cacheState.id
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}
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}
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// Current returns bar's current number, in other words sum of all increments.
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func (b *Bar) Current() int64 {
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result := make(chan int64)
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select {
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case b.operateState <- func(s *bState) { result <- s.current }:
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return <-result
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case <-b.done:
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return b.cacheState.current
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}
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}
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// SetRefill sets refill flag with specified amount.
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// The underlying BarFiller will change its visual representation, to
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// indicate refill event. Refill event may be referred to some retry
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// operation for example.
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func (b *Bar) SetRefill(amount int64) {
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select {
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case b.operateState <- func(s *bState) {
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s.refill = amount
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}:
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case <-b.done:
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}
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}
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// TraverseDecorators traverses all available decorators and calls cb func on each.
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func (b *Bar) TraverseDecorators(cb func(decor.Decorator)) {
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select {
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case b.operateState <- func(s *bState) {
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for _, decorators := range [...][]decor.Decorator{
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s.pDecorators,
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s.aDecorators,
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} {
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for _, d := range decorators {
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cb(extractBaseDecorator(d))
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}
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}
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}:
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case <-b.done:
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}
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}
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// SetTotal sets total dynamically.
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// If total is less than or equal to zero it takes progress' current value.
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func (b *Bar) SetTotal(total int64, triggerComplete bool) {
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select {
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case b.operateState <- func(s *bState) {
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s.triggerComplete = triggerComplete
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if total <= 0 {
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s.total = s.current
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} else {
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s.total = total
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}
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if s.triggerComplete && !s.completed {
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s.current = s.total
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s.completed = true
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go b.refreshTillShutdown()
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}
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}:
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case <-b.done:
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}
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}
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// SetCurrent sets progress' current to an arbitrary value.
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// Setting a negative value will cause a panic.
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func (b *Bar) SetCurrent(current int64) {
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select {
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case b.operateState <- func(s *bState) {
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s.iterated = true
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s.lastN = current - s.current
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s.current = current
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if s.triggerComplete && s.current >= s.total {
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s.current = s.total
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s.completed = true
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go b.refreshTillShutdown()
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}
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}:
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case <-b.done:
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}
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}
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// Increment is a shorthand for b.IncrInt64(1).
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func (b *Bar) Increment() {
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b.IncrInt64(1)
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}
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// IncrBy is a shorthand for b.IncrInt64(int64(n)).
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func (b *Bar) IncrBy(n int) {
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b.IncrInt64(int64(n))
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}
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// IncrInt64 increments progress by amount of n.
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func (b *Bar) IncrInt64(n int64) {
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select {
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case b.operateState <- func(s *bState) {
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s.iterated = true
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s.lastN = n
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s.current += n
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if s.triggerComplete && s.current >= s.total {
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s.current = s.total
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s.completed = true
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go b.refreshTillShutdown()
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}
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}:
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case <-b.done:
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}
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}
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// DecoratorEwmaUpdate updates all EWMA based decorators. Should be
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// called on each iteration, because EWMA's unit of measure is an
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// iteration's duration. Panics if called before *Bar.Incr... family
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// methods.
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func (b *Bar) DecoratorEwmaUpdate(dur time.Duration) {
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select {
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case b.operateState <- func(s *bState) {
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ewmaIterationUpdate(false, s, dur)
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}:
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case <-b.done:
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ewmaIterationUpdate(true, b.cacheState, dur)
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}
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}
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// DecoratorAverageAdjust adjusts all average based decorators. Call
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// if you need to adjust start time of all average based decorators
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// or after progress resume.
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func (b *Bar) DecoratorAverageAdjust(start time.Time) {
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select {
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case b.operateState <- func(s *bState) {
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for _, d := range s.averageDecorators {
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d.AverageAdjust(start)
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}
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}:
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case <-b.done:
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}
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}
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// SetPriority changes bar's order among multiple bars. Zero is highest
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// priority, i.e. bar will be on top. If you don't need to set priority
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// dynamically, better use BarPriority option.
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func (b *Bar) SetPriority(priority int) {
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select {
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case <-b.done:
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default:
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b.container.setBarPriority(b, priority)
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}
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}
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// Abort interrupts bar's running goroutine. Call this, if you'd like
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// to stop/remove bar before completion event. It has no effect after
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// completion event. If drop is true bar will be removed as well.
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func (b *Bar) Abort(drop bool) {
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select {
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case <-b.done:
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default:
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if drop {
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b.container.dropBar(b)
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}
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b.cancel()
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}
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}
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// Completed reports whether the bar is in completed state.
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func (b *Bar) Completed() bool {
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select {
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case b.operateState <- func(s *bState) { b.completed <- s.completed }:
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return <-b.completed
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case <-b.done:
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return true
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}
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}
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func (b *Bar) serve(ctx context.Context, s *bState) {
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defer b.container.bwg.Done()
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for {
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select {
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case op := <-b.operateState:
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op(s)
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case <-ctx.Done():
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b.cacheState = s
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close(b.done)
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// Notifying decorators about shutdown event
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for _, sl := range s.shutdownListeners {
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sl.Shutdown()
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}
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return
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}
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}
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}
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func (b *Bar) render(tw int) {
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select {
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case b.operateState <- func(s *bState) {
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stat := newStatistics(tw, s)
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defer func() {
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// recovering if user defined decorator panics for example
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if p := recover(); p != nil {
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if b.recoveredPanic == nil {
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s.extender = makePanicExtender(p)
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b.toShutdown = !b.toShutdown
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b.recoveredPanic = p
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}
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frame, lines := s.extender(nil, s.reqWidth, stat)
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b.extendedLines = lines
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b.frameCh <- frame
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b.dlogger.Println(p)
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}
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s.completeFlushed = s.completed
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}()
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frame, lines := s.extender(s.draw(stat), s.reqWidth, stat)
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b.extendedLines = lines
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b.toShutdown = s.completed && !s.completeFlushed
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b.frameCh <- frame
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}:
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case <-b.done:
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s := b.cacheState
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stat := newStatistics(tw, s)
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var r io.Reader
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if b.recoveredPanic == nil {
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r = s.draw(stat)
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}
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frame, lines := s.extender(r, s.reqWidth, stat)
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b.extendedLines = lines
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b.frameCh <- frame
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}
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}
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func (b *Bar) subscribeDecorators() {
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var averageDecorators []decor.AverageDecorator
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var ewmaDecorators []decor.EwmaDecorator
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var shutdownListeners []decor.ShutdownListener
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b.TraverseDecorators(func(d decor.Decorator) {
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if d, ok := d.(decor.AverageDecorator); ok {
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averageDecorators = append(averageDecorators, d)
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}
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if d, ok := d.(decor.EwmaDecorator); ok {
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ewmaDecorators = append(ewmaDecorators, d)
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}
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if d, ok := d.(decor.ShutdownListener); ok {
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shutdownListeners = append(shutdownListeners, d)
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}
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})
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select {
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case b.operateState <- func(s *bState) {
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s.averageDecorators = averageDecorators
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s.ewmaDecorators = ewmaDecorators
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s.shutdownListeners = shutdownListeners
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}:
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b.hasEwmaDecorators = len(ewmaDecorators) != 0
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case <-b.done:
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}
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}
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func (b *Bar) refreshTillShutdown() {
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for {
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select {
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case b.container.refreshCh <- time.Now():
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case <-b.done:
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return
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}
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}
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}
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func (b *Bar) wSyncTable() [][]chan int {
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select {
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case b.operateState <- func(s *bState) { b.syncTableCh <- s.wSyncTable() }:
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return <-b.syncTableCh
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case <-b.done:
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return b.cacheState.wSyncTable()
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}
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}
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func (s *bState) draw(stat decor.Statistics) io.Reader {
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nlr := strings.NewReader("\n")
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tw := stat.AvailableWidth
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for _, d := range s.pDecorators {
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str := d.Decor(stat)
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stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
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s.bufP.WriteString(str)
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}
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if stat.AvailableWidth < 1 {
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trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(s.bufP.String()), tw, "…"))
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s.bufP.Reset()
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return io.MultiReader(trunc, nlr)
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}
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if !s.trimSpace && stat.AvailableWidth > 1 {
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stat.AvailableWidth -= 2
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s.bufB.WriteByte(' ')
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defer s.bufB.WriteByte(' ')
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}
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tw = stat.AvailableWidth
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for _, d := range s.aDecorators {
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str := d.Decor(stat)
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stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
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s.bufA.WriteString(str)
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}
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if stat.AvailableWidth < 1 {
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trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(s.bufA.String()), tw, "…"))
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s.bufA.Reset()
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return io.MultiReader(s.bufP, s.bufB, trunc, nlr)
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}
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s.filler.Fill(s.bufB, s.reqWidth, stat)
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return io.MultiReader(s.bufP, s.bufB, s.bufA, nlr)
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}
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func (s *bState) wSyncTable() [][]chan int {
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columns := make([]chan int, 0, len(s.pDecorators)+len(s.aDecorators))
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var pCount int
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for _, d := range s.pDecorators {
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if ch, ok := d.Sync(); ok {
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columns = append(columns, ch)
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pCount++
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}
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}
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var aCount int
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for _, d := range s.aDecorators {
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if ch, ok := d.Sync(); ok {
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columns = append(columns, ch)
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aCount++
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}
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}
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table := make([][]chan int, 2)
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table[0] = columns[0:pCount]
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table[1] = columns[pCount : pCount+aCount : pCount+aCount]
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return table
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}
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func newStatistics(tw int, s *bState) decor.Statistics {
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return decor.Statistics{
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ID: s.id,
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AvailableWidth: tw,
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Total: s.total,
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Current: s.current,
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Refill: s.refill,
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Completed: s.completeFlushed,
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}
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}
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func extractBaseDecorator(d decor.Decorator) decor.Decorator {
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if d, ok := d.(decor.Wrapper); ok {
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return extractBaseDecorator(d.Base())
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}
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return d
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}
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func ewmaIterationUpdate(done bool, s *bState, dur time.Duration) {
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if !done && !s.iterated {
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panic("increment required before ewma iteration update")
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} else {
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s.iterated = false
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}
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for _, d := range s.ewmaDecorators {
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d.EwmaUpdate(s.lastN, dur)
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}
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}
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func makePanicExtender(p interface{}) extenderFunc {
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pstr := fmt.Sprint(p)
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stack := debug.Stack()
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stackLines := bytes.Count(stack, []byte("\n"))
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return func(_ io.Reader, _ int, st decor.Statistics) (io.Reader, int) {
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mr := io.MultiReader(
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strings.NewReader(runewidth.Truncate(pstr, st.AvailableWidth, "…")),
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strings.NewReader(fmt.Sprintf("\n%#v\n", st)),
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bytes.NewReader(stack),
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)
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return mr, stackLines + 1
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}
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}
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