mirror of
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267 lines
11 KiB
Go
267 lines
11 KiB
Go
/*
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Copyright 2019 The logr Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// This design derives from Dave Cheney's blog:
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// http://dave.cheney.net/2015/11/05/lets-talk-about-logging
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//
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// This is a BETA grade API. Until there is a significant 2nd implementation,
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// I don't really know how it will change.
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// Package logr defines abstract interfaces for logging. Packages can depend on
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// these interfaces and callers can implement logging in whatever way is
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// appropriate.
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//
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// Usage
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//
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// Logging is done using a Logger. Loggers can have name prefixes and named
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// values attached, so that all log messages logged with that Logger have some
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// base context associated.
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//
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// The term "key" is used to refer to the name associated with a particular
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// value, to disambiguate it from the general Logger name.
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//
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// For instance, suppose we're trying to reconcile the state of an object, and
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// we want to log that we've made some decision.
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//
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// With the traditional log package, we might write:
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// log.Printf("decided to set field foo to value %q for object %s/%s",
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// targetValue, object.Namespace, object.Name)
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//
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// With logr's structured logging, we'd write:
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// // elsewhere in the file, set up the logger to log with the prefix of
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// // "reconcilers", and the named value target-type=Foo, for extra context.
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// log := mainLogger.WithName("reconcilers").WithValues("target-type", "Foo")
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//
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// // later on...
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// log.Info("setting foo on object", "value", targetValue, "object", object)
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//
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// Depending on our logging implementation, we could then make logging decisions
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// based on field values (like only logging such events for objects in a certain
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// namespace), or copy the structured information into a structured log store.
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//
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// For logging errors, Logger has a method called Error. Suppose we wanted to
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// log an error while reconciling. With the traditional log package, we might
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// write:
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// log.Errorf("unable to reconcile object %s/%s: %v", object.Namespace, object.Name, err)
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//
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// With logr, we'd instead write:
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// // assuming the above setup for log
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// log.Error(err, "unable to reconcile object", "object", object)
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//
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// This functions similarly to:
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// log.Info("unable to reconcile object", "error", err, "object", object)
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//
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// However, it ensures that a standard key for the error value ("error") is used
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// across all error logging. Furthermore, certain implementations may choose to
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// attach additional information (such as stack traces) on calls to Error, so
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// it's preferred to use Error to log errors.
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//
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// Parts of a log line
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//
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// Each log message from a Logger has four types of context:
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// logger name, log verbosity, log message, and the named values.
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//
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// The Logger name consists of a series of name "segments" added by successive
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// calls to WithName. These name segments will be joined in some way by the
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// underlying implementation. It is strongly recommended that name segments
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// contain simple identifiers (letters, digits, and hyphen), and do not contain
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// characters that could muddle the log output or confuse the joining operation
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// (e.g. whitespace, commas, periods, slashes, brackets, quotes, etc).
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//
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// Log verbosity represents how little a log matters. Level zero, the default,
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// matters most. Increasing levels matter less and less. Try to avoid lots of
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// different verbosity levels, and instead provide useful keys, logger names,
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// and log messages for users to filter on. It's illegal to pass a log level
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// below zero.
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//
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// The log message consists of a constant message attached to the log line.
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// This should generally be a simple description of what's occurring, and should
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// never be a format string.
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//
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// Variable information can then be attached using named values (key/value
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// pairs). Keys are arbitrary strings, while values may be any Go value.
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//
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// Key Naming Conventions
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//
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// Keys are not strictly required to conform to any specification or regex, but
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// it is recommended that they:
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// * be human-readable and meaningful (not auto-generated or simple ordinals)
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// * be constant (not dependent on input data)
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// * contain only printable characters
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// * not contain whitespace or punctuation
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//
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// These guidelines help ensure that log data is processed properly regardless
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// of the log implementation. For example, log implementations will try to
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// output JSON data or will store data for later database (e.g. SQL) queries.
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//
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// While users are generally free to use key names of their choice, it's
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// generally best to avoid using the following keys, as they're frequently used
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// by implementations:
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//
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// * `"caller"`: the calling information (file/line) of a particular log line.
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// * `"error"`: the underlying error value in the `Error` method.
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// * `"level"`: the log level.
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// * `"logger"`: the name of the associated logger.
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// * `"msg"`: the log message.
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// * `"stacktrace"`: the stack trace associated with a particular log line or
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// error (often from the `Error` message).
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// * `"ts"`: the timestamp for a log line.
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//
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// Implementations are encouraged to make use of these keys to represent the
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// above concepts, when necessary (for example, in a pure-JSON output form, it
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// would be necessary to represent at least message and timestamp as ordinary
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// named values).
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//
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// Implementations may choose to give callers access to the underlying
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// logging implementation. The recommended pattern for this is:
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// // Underlier exposes access to the underlying logging implementation.
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// // Since callers only have a logr.Logger, they have to know which
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// // implementation is in use, so this interface is less of an abstraction
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// // and more of way to test type conversion.
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// type Underlier interface {
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// GetUnderlying() <underlying-type>
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// }
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package logr
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import (
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"context"
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)
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// TODO: consider adding back in format strings if they're really needed
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// TODO: consider other bits of zap/zapcore functionality like ObjectMarshaller (for arbitrary objects)
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// TODO: consider other bits of glog functionality like Flush, OutputStats
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// Logger represents the ability to log messages, both errors and not.
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type Logger interface {
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// Enabled tests whether this Logger is enabled. For example, commandline
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// flags might be used to set the logging verbosity and disable some info
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// logs.
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Enabled() bool
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// Info logs a non-error message with the given key/value pairs as context.
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//
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// The msg argument should be used to add some constant description to
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// the log line. The key/value pairs can then be used to add additional
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// variable information. The key/value pairs should alternate string
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// keys and arbitrary values.
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Info(msg string, keysAndValues ...interface{})
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// Error logs an error, with the given message and key/value pairs as context.
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// It functions similarly to calling Info with the "error" named value, but may
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// have unique behavior, and should be preferred for logging errors (see the
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// package documentations for more information).
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//
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// The msg field should be used to add context to any underlying error,
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// while the err field should be used to attach the actual error that
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// triggered this log line, if present.
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Error(err error, msg string, keysAndValues ...interface{})
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// V returns an Logger value for a specific verbosity level, relative to
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// this Logger. In other words, V values are additive. V higher verbosity
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// level means a log message is less important. It's illegal to pass a log
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// level less than zero.
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V(level int) Logger
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// WithValues adds some key-value pairs of context to a logger.
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// See Info for documentation on how key/value pairs work.
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WithValues(keysAndValues ...interface{}) Logger
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// WithName adds a new element to the logger's name.
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// Successive calls with WithName continue to append
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// suffixes to the logger's name. It's strongly recommended
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// that name segments contain only letters, digits, and hyphens
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// (see the package documentation for more information).
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WithName(name string) Logger
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}
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// InfoLogger provides compatibility with code that relies on the v0.1.0
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// interface.
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//
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// Deprecated: InfoLogger is an artifact of early versions of this API. New
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// users should never use it and existing users should use Logger instead. This
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// will be removed in a future release.
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type InfoLogger = Logger
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type contextKey struct{}
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// FromContext returns a Logger constructed from ctx or nil if no
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// logger details are found.
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func FromContext(ctx context.Context) Logger {
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if v, ok := ctx.Value(contextKey{}).(Logger); ok {
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return v
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}
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return nil
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}
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// FromContextOrDiscard returns a Logger constructed from ctx or a Logger
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// that discards all messages if no logger details are found.
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func FromContextOrDiscard(ctx context.Context) Logger {
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if v, ok := ctx.Value(contextKey{}).(Logger); ok {
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return v
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}
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return Discard()
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}
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// NewContext returns a new context derived from ctx that embeds the Logger.
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func NewContext(ctx context.Context, l Logger) context.Context {
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return context.WithValue(ctx, contextKey{}, l)
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}
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// CallDepthLogger represents a Logger that knows how to climb the call stack
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// to identify the original call site and can offset the depth by a specified
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// number of frames. This is useful for users who have helper functions
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// between the "real" call site and the actual calls to Logger methods.
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// Implementations that log information about the call site (such as file,
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// function, or line) would otherwise log information about the intermediate
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// helper functions.
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//
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// This is an optional interface and implementations are not required to
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// support it.
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type CallDepthLogger interface {
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Logger
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// WithCallDepth returns a Logger that will offset the call stack by the
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// specified number of frames when logging call site information. If depth
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// is 0 the attribution should be to the direct caller of this method. If
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// depth is 1 the attribution should skip 1 call frame, and so on.
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// Successive calls to this are additive.
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WithCallDepth(depth int) Logger
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}
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// WithCallDepth returns a Logger that will offset the call stack by the
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// specified number of frames when logging call site information, if possible.
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// This is useful for users who have helper functions between the "real" call
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// site and the actual calls to Logger methods. If depth is 0 the attribution
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// should be to the direct caller of this function. If depth is 1 the
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// attribution should skip 1 call frame, and so on. Successive calls to this
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// are additive.
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//
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// If the underlying log implementation supports the CallDepthLogger interface,
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// the WithCallDepth method will be called and the result returned. If the
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// implementation does not support CallDepthLogger, the original Logger will be
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// returned.
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//
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// Callers which care about whether this was supported or not should test for
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// CallDepthLogger support themselves.
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func WithCallDepth(logger Logger, depth int) Logger {
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if decorator, ok := logger.(CallDepthLogger); ok {
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return decorator.WithCallDepth(depth)
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}
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return logger
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}
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