peridot/vendor/go.temporal.io/sdk/internal/activity.go
2022-07-07 22:13:21 +02:00

346 lines
15 KiB
Go

// The MIT License
//
// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
//
// Copyright (c) 2020 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package internal
import (
"context"
"fmt"
"time"
commonpb "go.temporal.io/api/common/v1"
"go.temporal.io/api/workflowservice/v1"
"go.temporal.io/sdk/converter"
"go.temporal.io/sdk/internal/common"
"go.temporal.io/sdk/internal/common/metrics"
"go.temporal.io/sdk/log"
)
type (
// ActivityType identifies a activity type.
ActivityType struct {
Name string
}
// ActivityInfo contains information about currently executing activity.
ActivityInfo struct {
TaskToken []byte
WorkflowType *WorkflowType
WorkflowNamespace string
WorkflowExecution WorkflowExecution
ActivityID string
ActivityType ActivityType
TaskQueue string
HeartbeatTimeout time.Duration // Maximum time between heartbeats. 0 means no heartbeat needed.
ScheduledTime time.Time // Time of activity scheduled by a workflow
StartedTime time.Time // Time of activity start
Deadline time.Time // Time of activity timeout
Attempt int32 // Attempt starts from 1, and increased by 1 for every retry if retry policy is specified.
}
// RegisterActivityOptions consists of options for registering an activity
RegisterActivityOptions struct {
// When an activity is a function the name is an actual activity type name.
// When an activity is part of a structure then each member of the structure becomes an activity with
// this Name as a prefix + activity function name.
Name string
DisableAlreadyRegisteredCheck bool
// When registering a struct with activities, skip functions that are not valid activities. If false,
// registration panics.
SkipInvalidStructFunctions bool
}
// ActivityOptions stores all activity-specific parameters that will be stored inside of a context.
// The current timeout resolution implementation is in seconds and uses math.Ceil(d.Seconds()) as the duration. But is
// subjected to change in the future.
ActivityOptions struct {
// TaskQueue that the activity needs to be scheduled on.
// optional: The default task queue with the same name as the workflow task queue.
TaskQueue string
// ScheduleToCloseTimeout - Total time that a workflow is willing to wait for Activity to complete.
// ScheduleToCloseTimeout limits the total time of an Activity's execution including retries
// (use StartToCloseTimeout to limit the time of a single attempt).
// The zero value of this uses default value.
// Either this option or StartToClose is required: Defaults to unlimited.
ScheduleToCloseTimeout time.Duration
// ScheduleToStartTimeout - Time that the Activity Task can stay in the Task Queue before it is picked up by
// a Worker. Do not specify this timeout unless using host specific Task Queues for Activity Tasks are being
// used for routing. In almost all situations that don't involve routing activities to specific hosts it is
// better to rely on the default value.
// ScheduleToStartTimeout is always non-retryable. Retrying after this timeout doesn't make sense as it would
// just put the Activity Task back into the same Task Queue.
// If ScheduleToClose is not provided then this timeout is required.
// Optional: Defaults to unlimited.
ScheduleToStartTimeout time.Duration
// StartToCloseTimeout - Maximum time of a single Activity execution attempt.
// Note that the Temporal Server doesn't detect Worker process failures directly. It relies on this timeout
// to detect that an Activity that didn't complete on time. So this timeout should be as short as the longest
// possible execution of the Activity body. Potentially long running Activities must specify HeartbeatTimeout
// and call Activity.RecordHeartbeat(ctx, "my-heartbeat") periodically for timely failure detection.
// If ScheduleToClose is not provided then this timeout is required: Defaults to the ScheduleToCloseTimeout value.
StartToCloseTimeout time.Duration
// HeartbeatTimeout - Heartbeat interval. Activity must call Activity.RecordHeartbeat(ctx, "my-heartbeat")
// before this interval passes after the last heartbeat or the Activity starts.
HeartbeatTimeout time.Duration
// WaitForCancellation - Whether to wait for canceled activity to be completed(
// activity can be failed, completed, cancel accepted)
// Optional: default false
WaitForCancellation bool
// ActivityID - Business level activity ID, this is not needed for most of the cases if you have
// to specify this then talk to temporal team. This is something will be done in future.
// Optional: default empty string
ActivityID string
// RetryPolicy specifies how to retry an Activity if an error occurs.
// More details are available at docs.temporal.io.
// RetryPolicy is optional. If one is not specified a default RetryPolicy is provided by the server.
// The default RetryPolicy provided by the server specifies:
// - InitialInterval of 1 second
// - BackoffCoefficient of 2.0
// - MaximumInterval of 100 x InitialInterval
// - MaximumAttempts of 0 (unlimited)
// To disable retries set MaximumAttempts to 1.
// The default RetryPolicy provided by the server can be overridden by the dynamic config.
RetryPolicy *RetryPolicy
}
// LocalActivityOptions stores local activity specific parameters that will be stored inside of a context.
LocalActivityOptions struct {
// ScheduleToCloseTimeout - The end to end timeout for the local activity including retries.
// This field is required.
ScheduleToCloseTimeout time.Duration
// StartToCloseTimeout - The timeout for a single execution of the local activity.
// Optional: defaults to ScheduleToClose
StartToCloseTimeout time.Duration
// RetryPolicy specify how to retry activity if error happens.
// Optional: default is to retry according to the default retry policy up to ScheduleToCloseTimeout
// with 1sec initial delay between retries and 2x backoff.
RetryPolicy *RetryPolicy
}
)
// GetActivityInfo returns information about currently executing activity.
func GetActivityInfo(ctx context.Context) ActivityInfo {
return getActivityOutboundInterceptor(ctx).GetInfo(ctx)
}
// HasHeartbeatDetails checks if there is heartbeat details from last attempt.
func HasHeartbeatDetails(ctx context.Context) bool {
return getActivityOutboundInterceptor(ctx).HasHeartbeatDetails(ctx)
}
// GetHeartbeatDetails extract heartbeat details from last failed attempt. This is used in combination with retry policy.
// An activity could be scheduled with an optional retry policy on ActivityOptions. If the activity failed then server
// would attempt to dispatch another activity task to retry according to the retry policy. If there was heartbeat
// details reported by activity from the failed attempt, the details would be delivered along with the activity task for
// retry attempt. Activity could extract the details by GetHeartbeatDetails() and resume from the progress.
func GetHeartbeatDetails(ctx context.Context, d ...interface{}) error {
return getActivityOutboundInterceptor(ctx).GetHeartbeatDetails(ctx, d...)
}
// GetActivityLogger returns a logger that can be used in activity
func GetActivityLogger(ctx context.Context) log.Logger {
return getActivityOutboundInterceptor(ctx).GetLogger(ctx)
}
// GetActivityMetricsHandler returns a metrics handler that can be used in activity
func GetActivityMetricsHandler(ctx context.Context) metrics.Handler {
return getActivityOutboundInterceptor(ctx).GetMetricsHandler(ctx)
}
// GetWorkerStopChannel returns a read-only channel. The closure of this channel indicates the activity worker is stopping.
// When the worker is stopping, it will close this channel and wait until the worker stop timeout finishes. After the timeout
// hit, the worker will cancel the activity context and then exit. The timeout can be defined by worker option: WorkerStopTimeout.
// Use this channel to handle activity graceful exit when the activity worker stops.
func GetWorkerStopChannel(ctx context.Context) <-chan struct{} {
return getActivityOutboundInterceptor(ctx).GetWorkerStopChannel(ctx)
}
// RecordActivityHeartbeat sends heartbeat for the currently executing activity
// If the activity is either canceled (or) workflow/activity doesn't exist then we would cancel
// the context with error context.Canceled.
// TODO: we don't have a way to distinguish between the two cases when context is canceled because
// context doesn't support overriding value of ctx.Error.
// TODO: Implement automatic heartbeating with cancellation through ctx.
// details - the details that you provided here can be seen in the workflow when it receives TimeoutError, you
// can check error TimeoutType()/Details().
func RecordActivityHeartbeat(ctx context.Context, details ...interface{}) {
getActivityOutboundInterceptor(ctx).RecordHeartbeat(ctx, details...)
}
// ServiceInvoker abstracts calls to the Temporal service from an activity implementation.
// Implement to unit test activities.
type ServiceInvoker interface {
// Returns ActivityTaskCanceledError if activity is canceled
Heartbeat(ctx context.Context, details *commonpb.Payloads, skipBatching bool) error
Close(ctx context.Context, flushBufferedHeartbeat bool)
GetClient(options ClientOptions) Client
}
// WithActivityTask adds activity specific information into context.
// Use this method to unit test activity implementations that use context extractor methodshared.
func WithActivityTask(
ctx context.Context,
task *workflowservice.PollActivityTaskQueueResponse,
taskQueue string,
invoker ServiceInvoker,
logger log.Logger,
metricsHandler metrics.Handler,
dataConverter converter.DataConverter,
workerStopChannel <-chan struct{},
contextPropagators []ContextPropagator,
interceptors []WorkerInterceptor,
) (context.Context, error) {
var deadline time.Time
scheduled := common.TimeValue(task.GetScheduledTime())
started := common.TimeValue(task.GetStartedTime())
scheduleToCloseTimeout := common.DurationValue(task.GetScheduleToCloseTimeout())
startToCloseTimeout := common.DurationValue(task.GetStartToCloseTimeout())
heartbeatTimeout := common.DurationValue(task.GetHeartbeatTimeout())
startToCloseDeadline := started.Add(startToCloseTimeout)
if scheduleToCloseTimeout > 0 {
scheduleToCloseDeadline := scheduled.Add(scheduleToCloseTimeout)
// Minimum of the two deadlines.
if scheduleToCloseDeadline.Before(startToCloseDeadline) {
deadline = scheduleToCloseDeadline
} else {
deadline = startToCloseDeadline
}
} else {
deadline = startToCloseDeadline
}
logger = log.With(logger,
tagActivityID, task.ActivityId,
tagActivityType, task.ActivityType.GetName(),
tagAttempt, task.Attempt,
tagWorkflowType, task.WorkflowType.GetName(),
tagWorkflowID, task.WorkflowExecution.WorkflowId,
tagRunID, task.WorkflowExecution.RunId,
)
return newActivityContext(ctx, interceptors, &activityEnvironment{
taskToken: task.TaskToken,
serviceInvoker: invoker,
activityType: ActivityType{Name: task.ActivityType.GetName()},
activityID: task.ActivityId,
workflowExecution: WorkflowExecution{
RunID: task.WorkflowExecution.RunId,
ID: task.WorkflowExecution.WorkflowId},
logger: logger,
metricsHandler: metricsHandler,
deadline: deadline,
heartbeatTimeout: heartbeatTimeout,
scheduledTime: scheduled,
startedTime: started,
taskQueue: taskQueue,
dataConverter: dataConverter,
attempt: task.GetAttempt(),
heartbeatDetails: task.HeartbeatDetails,
workflowType: &WorkflowType{
Name: task.WorkflowType.GetName(),
},
workflowNamespace: task.WorkflowNamespace,
workerStopChannel: workerStopChannel,
contextPropagators: contextPropagators,
})
}
// WithLocalActivityTask adds local activity specific information into context.
func WithLocalActivityTask(
ctx context.Context,
task *localActivityTask,
logger log.Logger,
metricsHandler metrics.Handler,
dataConverter converter.DataConverter,
interceptors []WorkerInterceptor,
) (context.Context, error) {
if ctx == nil {
ctx = context.Background()
}
workflowTypeLocal := task.params.WorkflowInfo.WorkflowType
workflowType := task.params.WorkflowInfo.WorkflowType.Name
activityType := task.params.ActivityType
logger = log.With(logger,
tagActivityID, task.activityID,
tagActivityType, activityType,
tagAttempt, task.attempt,
tagWorkflowType, workflowType,
tagWorkflowID, task.params.WorkflowInfo.WorkflowExecution.ID,
tagRunID, task.params.WorkflowInfo.WorkflowExecution.RunID,
)
return newActivityContext(ctx, interceptors, &activityEnvironment{
workflowType: &workflowTypeLocal,
workflowNamespace: task.params.WorkflowInfo.Namespace,
taskQueue: task.params.WorkflowInfo.TaskQueueName,
activityType: ActivityType{Name: activityType},
activityID: fmt.Sprintf("%v", task.activityID),
workflowExecution: task.params.WorkflowInfo.WorkflowExecution,
logger: logger,
metricsHandler: metricsHandler,
isLocalActivity: true,
dataConverter: dataConverter,
attempt: task.attempt,
})
}
func newActivityContext(
ctx context.Context,
interceptors []WorkerInterceptor,
env *activityEnvironment,
) (context.Context, error) {
ctx = context.WithValue(ctx, activityEnvContextKey, env)
// Create interceptor with default inbound and outbound values and put on
// context
envInterceptor := &activityEnvironmentInterceptor{env: env}
envInterceptor.inboundInterceptor = envInterceptor
envInterceptor.outboundInterceptor = envInterceptor
ctx = context.WithValue(ctx, activityEnvInterceptorContextKey, envInterceptor)
ctx = context.WithValue(ctx, activityInterceptorContextKey, envInterceptor.outboundInterceptor)
// Intercept, run init, and put the new outbound interceptor on the context
for i := len(interceptors) - 1; i >= 0; i-- {
envInterceptor.inboundInterceptor = interceptors[i].InterceptActivity(ctx, envInterceptor.inboundInterceptor)
}
err := envInterceptor.inboundInterceptor.Init(envInterceptor)
if err != nil {
return nil, err
}
ctx = context.WithValue(ctx, activityInterceptorContextKey, envInterceptor.outboundInterceptor)
return ctx, nil
}