mirror of
https://github.com/rocky-linux/peridot.git
synced 2024-11-28 07:56:25 +00:00
ad0f7a5305
Upgrade to Go 1.20.5, Hydra v2 SDK, rules-go v0.44.2 (with proper resolves), protobuf v25.3 and mass upgrade of Go dependencies.
439 lines
16 KiB
Go
439 lines
16 KiB
Go
/*
|
|
*
|
|
* Copyright 2021 Google LLC
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* https://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*/
|
|
|
|
// Package handshaker communicates with the S2A handshaker service.
|
|
package handshaker
|
|
|
|
import (
|
|
"context"
|
|
"errors"
|
|
"fmt"
|
|
"io"
|
|
"net"
|
|
"sync"
|
|
|
|
"github.com/google/s2a-go/internal/authinfo"
|
|
commonpb "github.com/google/s2a-go/internal/proto/common_go_proto"
|
|
s2apb "github.com/google/s2a-go/internal/proto/s2a_go_proto"
|
|
"github.com/google/s2a-go/internal/record"
|
|
"github.com/google/s2a-go/internal/tokenmanager"
|
|
grpc "google.golang.org/grpc"
|
|
"google.golang.org/grpc/codes"
|
|
"google.golang.org/grpc/credentials"
|
|
"google.golang.org/grpc/grpclog"
|
|
)
|
|
|
|
var (
|
|
// appProtocol contains the application protocol accepted by the handshaker.
|
|
appProtocol = "grpc"
|
|
// frameLimit is the maximum size of a frame in bytes.
|
|
frameLimit = 1024 * 64
|
|
// peerNotRespondingError is the error thrown when the peer doesn't respond.
|
|
errPeerNotResponding = errors.New("peer is not responding and re-connection should be attempted")
|
|
)
|
|
|
|
// Handshaker defines a handshaker interface.
|
|
type Handshaker interface {
|
|
// ClientHandshake starts and completes a TLS handshake from the client side,
|
|
// and returns a secure connection along with additional auth information.
|
|
ClientHandshake(ctx context.Context) (net.Conn, credentials.AuthInfo, error)
|
|
// ServerHandshake starts and completes a TLS handshake from the server side,
|
|
// and returns a secure connection along with additional auth information.
|
|
ServerHandshake(ctx context.Context) (net.Conn, credentials.AuthInfo, error)
|
|
// Close terminates the Handshaker. It should be called when the handshake
|
|
// is complete.
|
|
Close() error
|
|
}
|
|
|
|
// ClientHandshakerOptions contains the options needed to configure the S2A
|
|
// handshaker service on the client-side.
|
|
type ClientHandshakerOptions struct {
|
|
// MinTLSVersion specifies the min TLS version supported by the client.
|
|
MinTLSVersion commonpb.TLSVersion
|
|
// MaxTLSVersion specifies the max TLS version supported by the client.
|
|
MaxTLSVersion commonpb.TLSVersion
|
|
// TLSCiphersuites is the ordered list of ciphersuites supported by the
|
|
// client.
|
|
TLSCiphersuites []commonpb.Ciphersuite
|
|
// TargetIdentities contains a list of allowed server identities. One of the
|
|
// target identities should match the peer identity in the handshake
|
|
// result; otherwise, the handshake fails.
|
|
TargetIdentities []*commonpb.Identity
|
|
// LocalIdentity is the local identity of the client application. If none is
|
|
// provided, then the S2A will choose the default identity.
|
|
LocalIdentity *commonpb.Identity
|
|
// TargetName is the allowed server name, which may be used for server
|
|
// authorization check by the S2A if it is provided.
|
|
TargetName string
|
|
// EnsureProcessSessionTickets allows users to wait and ensure that all
|
|
// available session tickets are sent to S2A before a process completes.
|
|
EnsureProcessSessionTickets *sync.WaitGroup
|
|
}
|
|
|
|
// ServerHandshakerOptions contains the options needed to configure the S2A
|
|
// handshaker service on the server-side.
|
|
type ServerHandshakerOptions struct {
|
|
// MinTLSVersion specifies the min TLS version supported by the server.
|
|
MinTLSVersion commonpb.TLSVersion
|
|
// MaxTLSVersion specifies the max TLS version supported by the server.
|
|
MaxTLSVersion commonpb.TLSVersion
|
|
// TLSCiphersuites is the ordered list of ciphersuites supported by the
|
|
// server.
|
|
TLSCiphersuites []commonpb.Ciphersuite
|
|
// LocalIdentities is the list of local identities that may be assumed by
|
|
// the server. If no local identity is specified, then the S2A chooses a
|
|
// default local identity.
|
|
LocalIdentities []*commonpb.Identity
|
|
}
|
|
|
|
// s2aHandshaker performs a TLS handshake using the S2A handshaker service.
|
|
type s2aHandshaker struct {
|
|
// stream is used to communicate with the S2A handshaker service.
|
|
stream s2apb.S2AService_SetUpSessionClient
|
|
// conn is the connection to the peer.
|
|
conn net.Conn
|
|
// clientOpts should be non-nil iff the handshaker is client-side.
|
|
clientOpts *ClientHandshakerOptions
|
|
// serverOpts should be non-nil iff the handshaker is server-side.
|
|
serverOpts *ServerHandshakerOptions
|
|
// isClient determines if the handshaker is client or server side.
|
|
isClient bool
|
|
// hsAddr stores the address of the S2A handshaker service.
|
|
hsAddr string
|
|
// tokenManager manages access tokens for authenticating to S2A.
|
|
tokenManager tokenmanager.AccessTokenManager
|
|
// localIdentities is the set of local identities for whom the
|
|
// tokenManager should fetch a token when preparing a request to be
|
|
// sent to S2A.
|
|
localIdentities []*commonpb.Identity
|
|
}
|
|
|
|
// NewClientHandshaker creates an s2aHandshaker instance that performs a
|
|
// client-side TLS handshake using the S2A handshaker service.
|
|
func NewClientHandshaker(ctx context.Context, conn *grpc.ClientConn, c net.Conn, hsAddr string, opts *ClientHandshakerOptions) (Handshaker, error) {
|
|
stream, err := s2apb.NewS2AServiceClient(conn).SetUpSession(ctx, grpc.WaitForReady(true))
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
tokenManager, err := tokenmanager.NewSingleTokenAccessTokenManager()
|
|
if err != nil {
|
|
grpclog.Infof("failed to create single token access token manager: %v", err)
|
|
}
|
|
return newClientHandshaker(stream, c, hsAddr, opts, tokenManager), nil
|
|
}
|
|
|
|
func newClientHandshaker(stream s2apb.S2AService_SetUpSessionClient, c net.Conn, hsAddr string, opts *ClientHandshakerOptions, tokenManager tokenmanager.AccessTokenManager) *s2aHandshaker {
|
|
var localIdentities []*commonpb.Identity
|
|
if opts != nil {
|
|
localIdentities = []*commonpb.Identity{opts.LocalIdentity}
|
|
}
|
|
return &s2aHandshaker{
|
|
stream: stream,
|
|
conn: c,
|
|
clientOpts: opts,
|
|
isClient: true,
|
|
hsAddr: hsAddr,
|
|
tokenManager: tokenManager,
|
|
localIdentities: localIdentities,
|
|
}
|
|
}
|
|
|
|
// NewServerHandshaker creates an s2aHandshaker instance that performs a
|
|
// server-side TLS handshake using the S2A handshaker service.
|
|
func NewServerHandshaker(ctx context.Context, conn *grpc.ClientConn, c net.Conn, hsAddr string, opts *ServerHandshakerOptions) (Handshaker, error) {
|
|
stream, err := s2apb.NewS2AServiceClient(conn).SetUpSession(ctx, grpc.WaitForReady(true))
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
tokenManager, err := tokenmanager.NewSingleTokenAccessTokenManager()
|
|
if err != nil {
|
|
grpclog.Infof("failed to create single token access token manager: %v", err)
|
|
}
|
|
return newServerHandshaker(stream, c, hsAddr, opts, tokenManager), nil
|
|
}
|
|
|
|
func newServerHandshaker(stream s2apb.S2AService_SetUpSessionClient, c net.Conn, hsAddr string, opts *ServerHandshakerOptions, tokenManager tokenmanager.AccessTokenManager) *s2aHandshaker {
|
|
var localIdentities []*commonpb.Identity
|
|
if opts != nil {
|
|
localIdentities = opts.LocalIdentities
|
|
}
|
|
return &s2aHandshaker{
|
|
stream: stream,
|
|
conn: c,
|
|
serverOpts: opts,
|
|
isClient: false,
|
|
hsAddr: hsAddr,
|
|
tokenManager: tokenManager,
|
|
localIdentities: localIdentities,
|
|
}
|
|
}
|
|
|
|
// ClientHandshake performs a client-side TLS handshake using the S2A handshaker
|
|
// service. When complete, returns a TLS connection.
|
|
func (h *s2aHandshaker) ClientHandshake(_ context.Context) (net.Conn, credentials.AuthInfo, error) {
|
|
if !h.isClient {
|
|
return nil, nil, errors.New("only handshakers created using NewClientHandshaker can perform a client-side handshake")
|
|
}
|
|
// Extract the hostname from the target name. The target name is assumed to be an authority.
|
|
hostname, _, err := net.SplitHostPort(h.clientOpts.TargetName)
|
|
if err != nil {
|
|
// If the target name had no host port or could not be parsed, use it as is.
|
|
hostname = h.clientOpts.TargetName
|
|
}
|
|
|
|
// Prepare a client start message to send to the S2A handshaker service.
|
|
req := &s2apb.SessionReq{
|
|
ReqOneof: &s2apb.SessionReq_ClientStart{
|
|
ClientStart: &s2apb.ClientSessionStartReq{
|
|
ApplicationProtocols: []string{appProtocol},
|
|
MinTlsVersion: h.clientOpts.MinTLSVersion,
|
|
MaxTlsVersion: h.clientOpts.MaxTLSVersion,
|
|
TlsCiphersuites: h.clientOpts.TLSCiphersuites,
|
|
TargetIdentities: h.clientOpts.TargetIdentities,
|
|
LocalIdentity: h.clientOpts.LocalIdentity,
|
|
TargetName: hostname,
|
|
},
|
|
},
|
|
AuthMechanisms: h.getAuthMechanisms(),
|
|
}
|
|
conn, result, err := h.setUpSession(req)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
authInfo, err := authinfo.NewS2AAuthInfo(result)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
return conn, authInfo, nil
|
|
}
|
|
|
|
// ServerHandshake performs a server-side TLS handshake using the S2A handshaker
|
|
// service. When complete, returns a TLS connection.
|
|
func (h *s2aHandshaker) ServerHandshake(_ context.Context) (net.Conn, credentials.AuthInfo, error) {
|
|
if h.isClient {
|
|
return nil, nil, errors.New("only handshakers created using NewServerHandshaker can perform a server-side handshake")
|
|
}
|
|
p := make([]byte, frameLimit)
|
|
n, err := h.conn.Read(p)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
// Prepare a server start message to send to the S2A handshaker service.
|
|
req := &s2apb.SessionReq{
|
|
ReqOneof: &s2apb.SessionReq_ServerStart{
|
|
ServerStart: &s2apb.ServerSessionStartReq{
|
|
ApplicationProtocols: []string{appProtocol},
|
|
MinTlsVersion: h.serverOpts.MinTLSVersion,
|
|
MaxTlsVersion: h.serverOpts.MaxTLSVersion,
|
|
TlsCiphersuites: h.serverOpts.TLSCiphersuites,
|
|
LocalIdentities: h.serverOpts.LocalIdentities,
|
|
InBytes: p[:n],
|
|
},
|
|
},
|
|
AuthMechanisms: h.getAuthMechanisms(),
|
|
}
|
|
conn, result, err := h.setUpSession(req)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
authInfo, err := authinfo.NewS2AAuthInfo(result)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
return conn, authInfo, nil
|
|
}
|
|
|
|
// setUpSession proxies messages between the peer and the S2A handshaker
|
|
// service.
|
|
func (h *s2aHandshaker) setUpSession(req *s2apb.SessionReq) (net.Conn, *s2apb.SessionResult, error) {
|
|
resp, err := h.accessHandshakerService(req)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
// Check if the returned status is an error.
|
|
if resp.GetStatus() != nil {
|
|
if got, want := resp.GetStatus().Code, uint32(codes.OK); got != want {
|
|
return nil, nil, fmt.Errorf("%v", resp.GetStatus().Details)
|
|
}
|
|
}
|
|
// Calculate the extra unread bytes from the Session. Attempting to consume
|
|
// more than the bytes sent will throw an error.
|
|
var extra []byte
|
|
if req.GetServerStart() != nil {
|
|
if resp.GetBytesConsumed() > uint32(len(req.GetServerStart().GetInBytes())) {
|
|
return nil, nil, errors.New("handshaker service consumed bytes value is out-of-bounds")
|
|
}
|
|
extra = req.GetServerStart().GetInBytes()[resp.GetBytesConsumed():]
|
|
}
|
|
result, extra, err := h.processUntilDone(resp, extra)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
if result.GetLocalIdentity() == nil {
|
|
return nil, nil, errors.New("local identity must be populated in session result")
|
|
}
|
|
|
|
// Create a new TLS record protocol using the Session Result.
|
|
newConn, err := record.NewConn(&record.ConnParameters{
|
|
NetConn: h.conn,
|
|
Ciphersuite: result.GetState().GetTlsCiphersuite(),
|
|
TLSVersion: result.GetState().GetTlsVersion(),
|
|
InTrafficSecret: result.GetState().GetInKey(),
|
|
OutTrafficSecret: result.GetState().GetOutKey(),
|
|
UnusedBuf: extra,
|
|
InSequence: result.GetState().GetInSequence(),
|
|
OutSequence: result.GetState().GetOutSequence(),
|
|
HSAddr: h.hsAddr,
|
|
ConnectionID: result.GetState().GetConnectionId(),
|
|
LocalIdentity: result.GetLocalIdentity(),
|
|
EnsureProcessSessionTickets: h.ensureProcessSessionTickets(),
|
|
})
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
return newConn, result, nil
|
|
}
|
|
|
|
func (h *s2aHandshaker) ensureProcessSessionTickets() *sync.WaitGroup {
|
|
if h.clientOpts == nil {
|
|
return nil
|
|
}
|
|
return h.clientOpts.EnsureProcessSessionTickets
|
|
}
|
|
|
|
// accessHandshakerService sends the session request to the S2A handshaker
|
|
// service and returns the session response.
|
|
func (h *s2aHandshaker) accessHandshakerService(req *s2apb.SessionReq) (*s2apb.SessionResp, error) {
|
|
if err := h.stream.Send(req); err != nil {
|
|
return nil, err
|
|
}
|
|
resp, err := h.stream.Recv()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return resp, nil
|
|
}
|
|
|
|
// processUntilDone continues proxying messages between the peer and the S2A
|
|
// handshaker service until the handshaker service returns the SessionResult at
|
|
// the end of the handshake or an error occurs.
|
|
func (h *s2aHandshaker) processUntilDone(resp *s2apb.SessionResp, unusedBytes []byte) (*s2apb.SessionResult, []byte, error) {
|
|
for {
|
|
if len(resp.OutFrames) > 0 {
|
|
if _, err := h.conn.Write(resp.OutFrames); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
}
|
|
if resp.Result != nil {
|
|
return resp.Result, unusedBytes, nil
|
|
}
|
|
buf := make([]byte, frameLimit)
|
|
n, err := h.conn.Read(buf)
|
|
if err != nil && err != io.EOF {
|
|
return nil, nil, err
|
|
}
|
|
// If there is nothing to send to the handshaker service and nothing is
|
|
// received from the peer, then we are stuck. This covers the case when
|
|
// the peer is not responding. Note that handshaker service connection
|
|
// issues are caught in accessHandshakerService before we even get
|
|
// here.
|
|
if len(resp.OutFrames) == 0 && n == 0 {
|
|
return nil, nil, errPeerNotResponding
|
|
}
|
|
// Append extra bytes from the previous interaction with the handshaker
|
|
// service with the current buffer read from conn.
|
|
p := append(unusedBytes, buf[:n]...)
|
|
// From here on, p and unusedBytes point to the same slice.
|
|
resp, err = h.accessHandshakerService(&s2apb.SessionReq{
|
|
ReqOneof: &s2apb.SessionReq_Next{
|
|
Next: &s2apb.SessionNextReq{
|
|
InBytes: p,
|
|
},
|
|
},
|
|
AuthMechanisms: h.getAuthMechanisms(),
|
|
})
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
|
|
// Cache the local identity returned by S2A, if it is populated. This
|
|
// overwrites any existing local identities. This is done because, once the
|
|
// S2A has selected a local identity, then only that local identity should
|
|
// be asserted in future requests until the end of the current handshake.
|
|
if resp.GetLocalIdentity() != nil {
|
|
h.localIdentities = []*commonpb.Identity{resp.GetLocalIdentity()}
|
|
}
|
|
|
|
// Set unusedBytes based on the handshaker service response.
|
|
if resp.GetBytesConsumed() > uint32(len(p)) {
|
|
return nil, nil, errors.New("handshaker service consumed bytes value is out-of-bounds")
|
|
}
|
|
unusedBytes = p[resp.GetBytesConsumed():]
|
|
}
|
|
}
|
|
|
|
// Close shuts down the handshaker and the stream to the S2A handshaker service
|
|
// when the handshake is complete. It should be called when the caller obtains
|
|
// the secure connection at the end of the handshake.
|
|
func (h *s2aHandshaker) Close() error {
|
|
return h.stream.CloseSend()
|
|
}
|
|
|
|
func (h *s2aHandshaker) getAuthMechanisms() []*s2apb.AuthenticationMechanism {
|
|
if h.tokenManager == nil {
|
|
return nil
|
|
}
|
|
// First handle the special case when no local identities have been provided
|
|
// by the application. In this case, an AuthenticationMechanism with no local
|
|
// identity will be sent.
|
|
if len(h.localIdentities) == 0 {
|
|
token, err := h.tokenManager.DefaultToken()
|
|
if err != nil {
|
|
grpclog.Infof("unable to get token for empty local identity: %v", err)
|
|
return nil
|
|
}
|
|
return []*s2apb.AuthenticationMechanism{
|
|
{
|
|
MechanismOneof: &s2apb.AuthenticationMechanism_Token{
|
|
Token: token,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
|
|
// Next, handle the case where the application (or the S2A) has provided
|
|
// one or more local identities.
|
|
var authMechanisms []*s2apb.AuthenticationMechanism
|
|
for _, localIdentity := range h.localIdentities {
|
|
token, err := h.tokenManager.Token(localIdentity)
|
|
if err != nil {
|
|
grpclog.Infof("unable to get token for local identity %v: %v", localIdentity, err)
|
|
continue
|
|
}
|
|
|
|
authMechanism := &s2apb.AuthenticationMechanism{
|
|
Identity: localIdentity,
|
|
MechanismOneof: &s2apb.AuthenticationMechanism_Token{
|
|
Token: token,
|
|
},
|
|
}
|
|
authMechanisms = append(authMechanisms, authMechanism)
|
|
}
|
|
return authMechanisms
|
|
}
|