A couple of things going on, but I think it makes sense to do them
atomically.
The NodeBase.create() argument "results" is the global state
dictionary that will be saved to "state.json", and re-loaded in later
phases and passed to them as the argument "state". So for
consistency, call this argument "state" (this fits with the change out
to start building the state dictionary earlier in the
PluginBase.__init__() calls).
Since the "state" is a pretty important part of how everything works,
move it into a separate object. This is treated as essentially a
singleton. It bundles it nicely together for some added
documentation [1].
We move instantiation of this object out of the generic
BlockDevice.__init__() call and into the actual cmd_* drivers. This
is because there's two distinct instantiation operations -- creating a
new state (during cmd_create) and loading an existing state (other
cmd_*). This is also safer -- since we know the cmd_* arguments are
looking for an existing state.json, we will fail if it somehow goes
missing.
To more fully unit test this, some testing plugins and new
entry-points are added. These add known state values which we check
for. These should be a good basis for further tests.
[1] as noted, we could probably do some fun things in the future like
make this implement a dictionary and have some saftey features like
r/o keys.
Change-Id: I90eb711b3e9b1ce139eb34bdf3cde641fd06828f
This switches the code to use networkx for the digraph implementation.
Note that the old implementation specifically isn't removed in this
change -- for review clarity. It will be replaced by a base class
that defines things properly to the API described below.
Plugins return a node object with three functions
get_name() : return the unique name of this node
get_nodes() : return a list of nodes for insertion into the graph.
Usually this is just "self". Some special things like partitioning
add extra nodes at this point, however.
get_edges() : return a tuple of two lists; edges_from and edges_to
As you would expect the first is a list of node names that points to
us, and the second is a list of node names we point to. Usually
this is only populated as ([self.base],[]) -- i.e. our "base" node
points to us. Some plugins, such as mounting, create links both to
and from themselves, however.
Plugins have been updated, some test cases added (error cases
specifically)
Change-Id: Ic5a61365ef0132476b11bdbf1dd96885e91c3cb6
This moves to a more generic config parser that doesn't have plugins
parsing part of the tree.
I understand why it ended up that way; we have "partitions" key which
has special semantics compared to others keys and there was a desire
to keep it isolated from core tree->graph code. But this isn't really
isolated; you have to reverse-engineer several module-crossing
boundaries, extras classes and repetitive recursive functions.
Ultimately, plugins should have access to the node graph, but not
participate in configuration parsing. This way we ensure that plugins
can't invent new methods of configuration parsing.
Note: unit tests produce the same tree -> graph conversion as the old
method. i.e. this is not intended to have a functional change.
Change-Id: I8a5d62a076a5a50597f2f1df3a8615afba6dadb2
Add a range of unit-testing for configuration parsing, graph
generation and mount-point generation. Unfortunately there's some
global variable hacks, and some stubs, but it's a start.
Change-Id: I9e4f950c2c2ea656fc0c1a14594059fb4c62fa35