use base "basetest"; use strict; use testapi; sub run { # If KICKSTART is set, then the wait_time needs to consider the # install time. if UPGRADE, we have to wait for the entire upgrade my $wait_time = 300; $wait_time = 1800 if (get_var("KICKSTART")); $wait_time = 6000 if (get_var("UPGRADE")); # Wait for the login screen assert_screen "graphical_login", $wait_time; # handle the qemu display buffer sometimes showing the DM from the # *previous* boot - https://openqa.stg.fedoraproject.org/tests/17116 wait_still_screen; assert_screen "graphical_login"; # do user login unless USER_LOGIN is set to string 'false' unless (get_var("USER_LOGIN") eq "false") { if (get_var("DESKTOP") eq 'gnome') { # we have to hit enter to get the password dialog send_key "ret"; } assert_screen "graphical_login_input"; type_string get_var("USER_PASSWORD", "weakpassword"); send_key "ret"; # Handle initial-setup, for GNOME, unless START_AFTER_TEST # is set in which case it will have been done already if (get_var("DESKTOP") eq 'gnome' && !get_var("START_AFTER_TEST")) { assert_screen "next_button", 60; # this wizard is kind of annoying, sometimes clicks just # don't work. wait_still_screen and wait_screen_change # don't help much either. let's use a loop and just click # until we reach 'skip_button'. if we go through the loop # 20 times, give up. for my $n (1..20) { mouse_set(100, 100); assert_and_click "next_button"; mouse_set(100, 100); last if (check_screen "skip_button", 5); } # click 'Skip' one time assert_and_click "skip_button", 5; wait_still_screen 5; send_key "ret"; # wait for the stupid 'help' screen to show and kill it assert_screen "getting_started"; send_key "alt-f4"; wait_still_screen 5; } # Move the mouse somewhere it won't highlight the match areas mouse_set(300, 200); # KDE can take ages to start up assert_screen "graphical_desktop_clean", 120; } } sub test_flags { # without anything - rollback to 'lastgood' snapshot if failed # 'fatal' - whole test suite is in danger if this fails # 'milestone' - after this test succeeds, update 'lastgood' # 'important' - if this fails, set the overall state to 'fail' return { fatal => 1, milestone => 1 }; } 1; # vim: set sw=4 et: